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User contributions for FREDZ

A user with 1,100 edits. Account created on 6 February 2025.
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3 March 2025

  • 21:5321:53, 3 March 2025 diff hist +13,435 N Entities Props Created page with "== props_aircon == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -24) (16 16 24) A cool box deluxe. == props_ammocrate_bust == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-32 -16 -8) (32 16 8) An ammo crate you may bust with a melee weapon (crowbar or pipe) to get its content. Will explode if broken otherwise. The bounding box can be..."
  • 21:4621:46, 3 March 2025 diff hist +330 N Entities Rotating Created page with "== rotating_light == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) a rotating light. From Q2 Xatrix mod. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || START_OFF || Set default state to OFF. |- | 2 || ALARM || |}" current
  • 21:4521:45, 3 March 2025 diff hist +45 Entities No edit summary current
  • 21:2721:27, 3 March 2025 diff hist +8,467 N Entities Trigger Created page with "== trigger_always == '''Map Entity Color:''' (.5 .5 .5) (<span style="color:#808080;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) This trigger will always fire. It is activated by the world. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | target || Entity to trigger. |} == trigger_counter == '''Map Entity Color:''' (.5 .5 .5) (<span style="color:#808080;">COLOR PREVIEW</span>) '''Dimensions:''' Size of map components used Acts as..." current
  • 20:2720:27, 3 March 2025 diff hist +11,239 N Entities Target Created page with "== target_blaster == '''Map Entity Color:''' (1 0 0) (<span style="color:#FF0000;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) Code leftovers from Q2, fires a blaster bolt in the set direction when triggered. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || NOTRAIL || |- | 2 || NOEFFECTS || |} '''Keys''' {| class="wikitable" |- ! Key !! Description |- | dmg || Damage inflicted (default=15). |- | speed || Bolt speed..." current
  • 19:5919:59, 3 March 2025 diff hist −480 Entities Func No edit summary current
  • 16:5316:53, 3 March 2025 diff hist +19,959 N Entities Func Created page with "== func_areaportal == '''Map Entity Color:''' (0 0 0) (<span style="color:#000000;">COLOR PREVIEW</span>) '''Dimensions:''' Size of map components used Toggle visibility portals when activated, usually enclosed in the middle of a door so when it is closed, the area beyond is not rendered (the door must target this entity). '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID |} == func_button == '''Map Entity Color:''' (0 .5..."
  • 16:3616:36, 3 March 2025 diff hist +18,841 N Entities Cast Created page with "== cast_bitch == '''Map Entity Color:''' (1 .5 0) (<span style="color:#FF8000;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -24) (16 16 48) One-handed weapon chick (gender: female). '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 2 || TRIGGER_SPAWN || Must be triggered to appear. |- | 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load. |- | 64 || MELEE || Melee attack only. |- | 128 || NO_SHADOW || Disable shadow casting. |- |..."
  • 16:1816:18, 3 March 2025 diff hist +33 Entities AI No edit summary current
  • 16:0916:09, 3 March 2025 diff hist +4,617 N Entities AI Created page with "== ai_boundary == '''Map Entity Color:''' (.5 .5 0) (<span style="color:#808000;">COLOR PREVIEW</span>) '''Dimensions:''' Size of map components used Character will abort pursuing player when touching this brush. Will take cover until the player is out of view, then return to guarding position (if character has been assigned one). '''Keys''' {| class="wikitable" |- ! Key !! Description |- | moral || Only characters with an equal or lower moral will be affected by t..."
  • 02:5902:59, 3 March 2025 diff hist +18,453 N Entities Light Created page with "== junior == '''Map Entity Color:''' (0 1 0) (<span style="color:#00FF00;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) Used for dynamic lighting of characters and alias models. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || START_OFF || Set default state to OFF. |} '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID, can be toggled on and off |- | [[Entities_Light#light|light]..."
  • 02:5502:55, 3 March 2025 diff hist −3,610 Entities Weapon No edit summary current
  • 02:5402:54, 3 March 2025 diff hist −1,203 Entities Pistol No edit summary current
  • 02:5302:53, 3 March 2025 diff hist −8,824 Entities Item No edit summary current
  • 02:5002:50, 3 March 2025 diff hist −401 Entities HMG No edit summary current
  • 02:5002:50, 3 March 2025 diff hist −4,412 Entities Key No edit summary current
  • 02:4802:48, 3 March 2025 diff hist −2,808 Entities Ammo No edit summary current
  • 02:4602:46, 3 March 2025 diff hist +415 N Template:Spawnflags Created page with "'''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do not spawn if skill = 1. |- | 1024 || NOT_HARD || Do not spawn if skill >= 2. |- | 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch. |- | 4096 || NOT_COOP || Do not spawn in Coop. |}" current
  • 02:3702:37, 3 March 2025 diff hist +9,330 N Entities Key Created page with "= Key Entities = == key_fuse == '''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4CFF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Pickup item: fuse ('Fuse'). '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do not spawn if skill = 1. |- | 1024 || NOT_HARD ||..."
  • 02:3202:32, 3 March 2025 diff hist +18,143 N Entities Item Created page with "== item_adrenaline == '''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4CFF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Health: adrenaline (totally restores health). '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do not spawn if skill = 1. |- | 1024 || NOT_H..."
  • 02:1902:19, 3 March 2025 diff hist +2,323 N Entities Path Created page with "== path_corner == '''Map Entity Color:''' (.5 .3 0) (<span style="color:#804C00;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) It defines a destination point for moving brush entities. Use path_corner_cast for AI's paths. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TELEPORT || Entities targeting this point will instantly appear here. |} '''Keys''' {| class="wikitable" |- ! Key !!..." current
  • 02:1302:13, 3 March 2025 diff hist +407 N Entities Pawn Created page with "== pawn_o_matic == '''Map Entity Color:''' (1 .5 0) (<span style="color:#FF8000;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -64 -32) (16 64 32) Two-sided panels used to select stuff in any pawn-o-matic. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | count || Used to check what pawn-o-matic we're in. 1 or 2, 2 got more items to buy. But only works on episode skidrow (default=1) |}" current
  • 02:1002:10, 3 March 2025 diff hist +1,490 Entities No edit summary
  • 02:0302:03, 3 March 2025 diff hist +184 N Entities SFX Created page with "== sfx_beacon == '''Map Entity Color:''' (0 0 1) (<span style="color:#0000FF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Code leftovers, some rotating beam." current
  • 01:5201:52, 3 March 2025 diff hist +4,105 N Entities Misc Created page with "== misc_alarm == '''Map Entity Color:''' (1 .5 0) (<span style="color:#FF8000;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) Rings when triggered, when turned on, triggers the 'alarm' eventscript. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID |- | count || Duration of alarm ringing (default=60) |} == misc_cutscene_camera == '''Map Entity Color:''' (0 0 1) (<span style="color:#0000FF;">COLOR PREVIEW</span>..." current
  • 01:4701:47, 3 March 2025 diff hist +1,105 N Entities Smoke Created page with "= Smoke Entities = == smoke_esm == '''Map Entity Color:''' (1 0 0) (<span style="color:#FF0000;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) Smoke effect, extra-small. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | alphalevel || Opacity level, 1 to 10 |} == smoke_lg == '''Map Entity Color:''' (1 0 0) (<span style="color:#FF0000;">COLOR PREVIEW</span>) '''Dimensions:''' (-32 -32 -32) (32 32 32) Smoke effect, large. '''Keys''' {|..." current
  • 01:4601:46, 3 March 2025 diff hist +336 Entities DM No edit summary current
  • 01:4301:43, 3 March 2025 diff hist +1,022 N Entities Elements Created page with "== elements_raincloud == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' Size of map components used Rain falls from this invisible cloud at random points; the center of the cloud to ground trace determines the drop fall distance. Cloud can only be rectangular. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | fxdensity || Total number of drops in the sky, 1 to 1000 (default=400) |- | firetype || Ty..." current
  • 01:4201:42, 3 March 2025 diff hist +722 N Entities DM Created page with "== dm_cashspawn == '''Map Entity Color:''' (0.5 0 1) (<span style="color:#8000FF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Spawn location for cash in "Grab da Loot" games. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | angle || Direction to project cash upon spawning |- | speed || Projection's speed |- | type || "cashroll" or "cashbag" ("cashbag" takes longer to spawn) |} == dm_safebag == '''Map Entity Color:''' (0.5 0 1) (<s..."
  • 01:4001:40, 3 March 2025 diff hist +2,227 N Entities Info Created page with "= Info Entities = == info_notnull == '''Map Entity Color:''' (0 0.5 0) (<span style="color:#008000;">COLOR PREVIEW</span>) '''Dimensions:''' (-4 -4 -4) (4 4 4) Usually a reference point for spotlights. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This point's ID |} == info_null == '''Map Entity Color:''' (0 0.5 0) (<span style="color:#008000;">COLOR PREVIEW</span>) '''Dimensions:''' (-4 -4 -4) (4 4 4) Usually a reference point f..." current
  • 01:3701:37, 3 March 2025 diff hist +8,703 N Entities Weapon Created page with "== weapon_bazooka == '''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4CFF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Rocket launcher (clip size: 3) -- Requires ammo_rockets. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do n..."
  • 01:3401:34, 3 March 2025 diff hist −225 Entities Pistol No edit summary
  • 01:2801:28, 3 March 2025 diff hist −7 Entities HMG No edit summary
  • 01:2701:27, 3 March 2025 diff hist +3,026 N Entities Pistol Created page with "== pistol_mod_damage == '''Map Entity Color:''' (.7 .3 .4) (<span style="color:#B24C66;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Magnum mod for the pistol (weapon_pistol, weapon_spistol), increases damage. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 128 || TRIGGER..."
  • 01:2101:21, 3 March 2025 diff hist −75 Entities HMG hmg_mod_cooling
  • 01:2101:21, 3 March 2025 diff hist +1,032 N Entities HMG Created page with "== hmg_mod_cooling == '''Map Entity Color:''' (.7 .3 .4) (<span style="color:#B24C66;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Cooling sleeves for the heavy submachine gun (weapon_heavymachinegun), increase rate of fire, lasts 30 shots before breaking up. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || N..."
  • 01:1601:16, 3 March 2025 diff hist −21 Entities Ammo No edit summary
  • 01:0301:03, 3 March 2025 diff hist +6,544 N Entities Ammo Created page with "== ammo_308 == '''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Bullets clip for the heavy submachine gun (weapon_heavymachinegun), 30 bullets per clip (max: 90). === Spawnflags === {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 256 || NOT_EASY || Do not s..."

1 March 2025

27 February 2025

22 February 2025

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