User contributions for FREDZ
Appearance
18 March 2025
- 21:0021:00, 18 March 2025 diff hist −8,084 BSP No edit summary current
- 12:4812:48, 18 March 2025 diff hist +1 Dedicated Monkey Mod Server →Setting the mod options and server defaults in the "comp.ini" file. current
- 00:5400:54, 18 March 2025 diff hist +5 Coding scoreboard text colors No edit summary current
- 00:5300:53, 18 March 2025 diff hist +5 Light Styles No edit summary current
- 00:3800:38, 18 March 2025 diff hist +2 DMFlags No edit summary current Tag: Manual revert
- 00:1900:19, 18 March 2025 diff hist −2 DMFlags No edit summary Tag: Reverted
17 March 2025
- 23:2523:25, 17 March 2025 diff hist 0 DMFlags No edit summary
- 23:2323:23, 17 March 2025 diff hist 0 DMFlags No edit summary
- 23:2323:23, 17 March 2025 diff hist 0 DMFlags No edit summary
- 23:2023:20, 17 March 2025 diff hist 0 DMFlags No edit summary
- 23:1723:17, 17 March 2025 diff hist +5 DMFlags No edit summary
- 22:3622:36, 17 March 2025 diff hist +355 N Coding scoreboard text colors Created page with "When editing the Scoreboard in kingpin source code, we have 2 text strings that allow colors to be used for its text.<br> "ds" and "dmstr"<br> It uses 0-9 for the red, green and blue values<br> eg..<br> ds 999 (would be white)<br> dmstr 900 (would be red)<br> <iframe key="kingpin" path="hosted/hypov8/tuts/embed_rgb_score.htm" width="320" height="240" />"
- 22:3422:34, 17 March 2025 diff hist +62 Coding No edit summary current
- 22:3122:31, 17 March 2025 diff hist −1,838 Entities Light No edit summary current
- 22:2722:27, 17 March 2025 diff hist +97 N Light Styles Created page with "<iframe key="kingpin" path="hosted/hypov8/tuts/embed_light_styles.htm" width="370" height="400"/>"
- 22:2722:27, 17 March 2025 diff hist +22 Mapping No edit summary current
- 22:2422:24, 17 March 2025 diff hist +351 N DMFlags Created page with "''How It Works''<br> Check the boxes for the options you want activated on your server.<br> <iframe key="kingpin" path="hosted/hypov8/tuts/embed_dmflags.htm" width="320" height="465"/><br> Most used dmflags are 788 and 1812.<br> Then add the output at bottom as a seperate line in your server config file (server.cfg).<br> For example: set dmflags 788"
- 22:2322:23, 17 March 2025 diff hist +14 Main Page No edit summary
16 March 2025
- 01:4101:41, 16 March 2025 diff hist +1 MediaWiki:Common.css No edit summary
- 01:2601:26, 16 March 2025 diff hist +7,017 MediaWiki:Common.css No edit summary
5 March 2025
- 22:2222:22, 5 March 2025 diff hist +146 Edit tools →Graphic Editors current
4 March 2025
- 02:2602:26, 4 March 2025 diff hist +228 Surfaces →Contents Flags
- 02:0602:06, 4 March 2025 diff hist +52 Surfaces →Contents Flags
- 02:0402:04, 4 March 2025 diff hist +66 Surfaces →Surfaces Flags
- 02:0002:00, 4 March 2025 diff hist +25 Surfaces →Contents Flags
- 01:5801:58, 4 March 2025 diff hist 0 Surfaces →Contents Flags
- 01:5701:57, 4 March 2025 diff hist +155 Surfaces →Contents Flags
- 01:5001:50, 4 March 2025 diff hist +271 Surfaces →Contents Flags
- 01:2501:25, 4 March 2025 diff hist +40 Surfaces →Surfaces Flags
- 01:2401:24, 4 March 2025 diff hist +8 Surfaces →Surfaces Flags
- 01:2401:24, 4 March 2025 diff hist +735 Surfaces →Surfaces Flags
- 00:2700:27, 4 March 2025 diff hist +12 Surfaces No edit summary
- 00:1400:14, 4 March 2025 diff hist +405 Surfaces No edit summary
- 00:0900:09, 4 March 2025 diff hist +258 N File:QERadiant Surface.png Uploaded own work with UploadWizard current Tag: Upload Wizard
- 00:0900:09, 4 March 2025 diff hist +258 N File:KPRadiant Surface.png Uploaded own work with UploadWizard current Tag: Upload Wizard
- 00:0400:04, 4 March 2025 diff hist −42 Main Page No edit summary
3 March 2025
- 23:5723:57, 3 March 2025 diff hist −18 Surfaces No edit summary
- 23:5523:55, 3 March 2025 diff hist +4,530 N Surfaces Created page with "== Introduction == Each face of a brush has its own parameters to define the type of surface. The game uses it to play correct sound and effects when walking on/shooting at something. Some special attributes allow the texture to use an alpha parameter (transparency) or project white light. == Surfaces Flags == {| class="wikitable sortable" |- ! Value !! Hex !! Flag !! Description |- | 1 || 0x1 || Light || Emit light from the surface, brightness is specified in the 'valu..."
- 22:4122:41, 3 March 2025 diff hist +2 Mapping No edit summary
- 22:4022:40, 3 March 2025 diff hist +57 Mapping No edit summary
- 22:1522:15, 3 March 2025 diff hist +14,494 N Entities Props2 Created page with "== props2_air_train == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-65 -259 -129) (65 255 139) An air train, animates when triggered. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID |} == props2_ashtray == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-12 -18 -4) (12 18 4) An ashtray. == props2_ba..."
- 21:5721:57, 3 March 2025 diff hist +6,282 N Entities Props3 Created page with "== props3_barrels_fall_nikki_A == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-44 -60 -49) (44 60 49) A set of exploding barrels, must be triggered. This set is used in "pv_boss". '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID |} == props3_barrels_fall_nikki_B == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensi..." current
- 21:5321:53, 3 March 2025 diff hist +13,435 N Entities Props Created page with "== props_aircon == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -24) (16 16 24) A cool box deluxe. == props_ammocrate_bust == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-32 -16 -8) (32 16 8) An ammo crate you may bust with a melee weapon (crowbar or pipe) to get its content. Will explode if broken otherwise. The bounding box can be..."
- 21:4621:46, 3 March 2025 diff hist +330 N Entities Rotating Created page with "== rotating_light == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) a rotating light. From Q2 Xatrix mod. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || START_OFF || Set default state to OFF. |- | 2 || ALARM || |}" current
- 21:4521:45, 3 March 2025 diff hist +45 Entities No edit summary current
- 21:2721:27, 3 March 2025 diff hist +8,467 N Entities Trigger Created page with "== trigger_always == '''Map Entity Color:''' (.5 .5 .5) (<span style="color:#808080;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) This trigger will always fire. It is activated by the world. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | target || Entity to trigger. |} == trigger_counter == '''Map Entity Color:''' (.5 .5 .5) (<span style="color:#808080;">COLOR PREVIEW</span>) '''Dimensions:''' Size of map components used Acts as..." current
- 20:2720:27, 3 March 2025 diff hist +11,239 N Entities Target Created page with "== target_blaster == '''Map Entity Color:''' (1 0 0) (<span style="color:#FF0000;">COLOR PREVIEW</span>) '''Dimensions:''' (-8 -8 -8) (8 8 8) Code leftovers from Q2, fires a blaster bolt in the set direction when triggered. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || NOTRAIL || |- | 2 || NOEFFECTS || |} '''Keys''' {| class="wikitable" |- ! Key !! Description |- | dmg || Damage inflicted (default=15). |- | speed || Bolt speed..." current
- 19:5919:59, 3 March 2025 diff hist −480 Entities Func No edit summary current
- 16:5316:53, 3 March 2025 diff hist +19,959 N Entities Func Created page with "== func_areaportal == '''Map Entity Color:''' (0 0 0) (<span style="color:#000000;">COLOR PREVIEW</span>) '''Dimensions:''' Size of map components used Toggle visibility portals when activated, usually enclosed in the middle of a door so when it is closed, the area beyond is not rendered (the door must target this entity). '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID |} == func_button == '''Map Entity Color:''' (0 .5..."
- 16:3616:36, 3 March 2025 diff hist +18,841 N Entities Cast Created page with "== cast_bitch == '''Map Entity Color:''' (1 .5 0) (<span style="color:#FF8000;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -24) (16 16 48) One-handed weapon chick (gender: female). '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 2 || TRIGGER_SPAWN || Must be triggered to appear. |- | 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load. |- | 64 || MELEE || Melee attack only. |- | 128 || NO_SHADOW || Disable shadow casting. |- |..."