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User contributions for FREDZ

A user with 1,100 edits. Account created on 6 February 2025.
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3 March 2025

  • 23:5723:57, 3 March 2025 diff hist −18 Surfaces No edit summary
  • 23:5523:55, 3 March 2025 diff hist +4,530 N Surfaces Created page with "== Introduction == Each face of a brush has its own parameters to define the type of surface. The game uses it to play correct sound and effects when walking on/shooting at something. Some special attributes allow the texture to use an alpha parameter (transparency) or project white light. == Surfaces Flags == {| class="wikitable sortable" |- ! Value !! Hex !! Flag !! Description |- | 1 || 0x1 || Light || Emit light from the surface, brightness is specified in the 'valu..."
  • 22:4122:41, 3 March 2025 diff hist +2 Mapping No edit summary
  • 22:4022:40, 3 March 2025 diff hist +57 Mapping No edit summary
  • 22:1522:15, 3 March 2025 diff hist +14,494 N Entities Props2 Created page with "== props2_air_train == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-65 -259 -129) (65 255 139) An air train, animates when triggered. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID |} == props2_ashtray == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-12 -18 -4) (12 18 4) An ashtray. == props2_ba..."
  • 21:5721:57, 3 March 2025 diff hist +6,282 N Entities Props3 Created page with "== props3_barrels_fall_nikki_A == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensions:''' (-44 -60 -49) (44 60 49) A set of exploding barrels, must be triggered. This set is used in "pv_boss". '''Keys''' {| class="wikitable" |- ! Key !! Description |- | targetname || This entity's ID |} == props3_barrels_fall_nikki_B == '''Map Entity Color:''' (0 .5 .8) (<span style="color:#0080CC;">COLOR PREVIEW</span>) '''Dimensi..." current
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