Jump to content

Barney

From Kingpin Wiki
Revision as of 01:38, 27 March 2025 by FREDZ (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Barney
Props2_deadguy_underwater (Barney)
Model: props2_deadguy_underwater

Barney can be found on map sy_h.
He carries key_key7.

Based on skin:
runt head 044
runt body 140
thug legs 140

Some missing voices can be found in the SDK:

// Found Barney - Voiceover
// {"I just found Barney.  I\nwonder if anyone picked\nhis pockets...\n",}

Voice table (In SDK but wav files don't excist):

voice_table_t sy_barney[] =
{
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NONE},
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
																		
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NONE},
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NONE},
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NONE},
																																
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NONE},
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NONE},
	{NULL, "FIXME",														"FIXME",			"actors/male/barney/wav1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NONE},
};