Rummy
Appearance
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Model: | cast_bum_sit |
Skin: | 024 017 011 |
Health: | 80 |
Cash: | 0 |
Rummy can be found on map sr1. Same skin as Ed & Nick. Wants Whiskey. No Rummy in Kingpin demo.
Voice table:
voice_table_t rummy [] =
{
// 0
{NULL, "swat", "swat", "actors/bum/swat.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "shuffle", "shuffle", "actors/bum/shuffle.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "sit", "sit", "actors/bum/sit.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "bum", "bum", "actors/bum/bum.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
// 4
{NULL, "the combination to the safe is 36 26 36. left right left", "the combination to the safe is 36 26 36. left right left", "actors/male/rummy/combo1.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "Here's the combination to the safe", "Here's the combination to the safe", "actors/male/rummy/combo2.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
// 6
{NULL, "hey fuck y'all over there motherfuckers", "hey @*%$#! y'all over there @*%$#!s", "actors/male/rummy/fuckthem1.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "yeah fuck them motherfuckers at the warehouse", "yeah @*%$#! them @*%$#!s at the warehouse", "actors/male/rummy/fuckthem2.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
// 8
{NULL, "get me something to drink and I'll tell you somethin'", "get me something to drink and I'll tell you somethin'", "actors/male/rummy/getme1.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "you find me something to drink I might tell you somethin' good", "you find me something to drink I might tell you somethin' good", "actors/male/rummy/getme2.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
// 10
{NULL, "I thought you were gonna get me somethin to drink motherfucker", "I thought you were gonna get me somethin to drink", "actors/male/rummy/nogot1.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "hey fuck you man, where's my drink at?", "hey @*%$#! you man, where's my drink at?", "actors/male/rummy/nogot2.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
// 12
{NULL, "I used to work in the warehouse over there...", "I used to work in the warehouse over there...", "actors/male/rummy/worked1.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "I used to work in the warehouse over there...", "I used to work in the warehouse over there...", "actors/male/rummy/worked2.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
// 14
{NULL, "aww that's good man. much obliged to ya", "aww that's good man. much obliged to ya", "actors/male/rummy/yesgot1.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE},
{NULL, "aw yeah man, that's right!", "aw yeah man, that's right!", "actors/male/rummy/yesgot2.wav", 0, {0,0,0,0,0},0,0 , TT_POSITIVE}
};