Louie
Appearance
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Model: | cast_runt |
Skin: | 043 041 009 |
Health: | 100 |
Weapon: | Pistol |
Cash: | 0 |
Moral: | 0 |
Acc: | 2 |
Call: | 3 |
Louie can be found on map bar_pv.
Voice table:
voice_table_t pv_louie[] =
{
{NULL, "So, Nicki didn't kill you after all", "So, Nicki didn't kill you after all", "actors/male/louie/didntkill.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Nicki's got some of my personal shit in a safe in his warehouse... I need somebody to get it back for me", "Nicki's got some of my personal @*%$#! in a safe in his warehouse... I need somebody to get it back for me", "actors/male/louie/safe.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "FIXME:", "FIXME:xxx", "", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "You'll need some muscle... I got all the local guys tied up right now", "You'll need some muscle... I got all the local guys tied up right now", "actors/male/louie/muscle.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Man, I'll bet your lookin' to pay him back", "Man, I'll bet your lookin' to pay him back", "actors/male/louie/payback.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "No? Heh, good luck asshole... see you in the morgue", "No? Heh, good luck @*%$#!... see you in the morgue", "actors/male/louie/morgue.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Why don't you turn around and get the fuck outta here", "Why don't you turn around and get the @*%$#! outta here", "actors/male/louie/getout1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Yeah? Well piss off you fuck", "Yeah? Well piss off you @*%$#!", "actors/male/louie/getout2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Well fuck you too. Get outta my face", "Well @*%$#! you too. Get outta my face", "actors/male/louie/getout3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "You know what to do... get going", "You know what to do... get going", "actors/male/louie/getgoing.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "What are you hangin' around here for?", "What are you hangin' around here for?", "actors/male/louie/hangaround.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "You ain't gonna find any safe in here...", "You ain't gonna find any safe in here...", "actors/male/louie/findsafe.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Good luck", "Good luck", "actors/male/louie/goodluck.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Hey, there's a couple of freelancers you might want to talk to downstairs... Demo guy and a safecracker", "Hey, there's a couple of freelancers you might want to talk to downstairs... Demo guy and a safecracker", "actors/male/louie/buster.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "The entrance his warehouse is over by my place. Watch yourself, he's got a couple of tough nuts parked out front", "The entrance his warehouse is over by my place. Watch yourself, he's got a couple of tough nuts parked out front", "actors/male/louie/entrance.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Jezus, you made it! Pretty impressive... now that I've got my shit back I'm blowin' this burg. Local muscle's all yours pal", "@*%$#!, you made it! Pretty impressive... now that I've got my @*%$#! back I'm blowin' this burg. Local muscle's all yours pal", "actors/male/louie/madeit.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "here's the key to Nicki's production facility. Well, see ya round", "here's the key to Nicki's production facility. Well, see ya round", "actors/male/louie/key.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "No luck eh?", "No luck eh?", "actors/male/louie/noluck.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "You do that for me, I'll let you hire some of my muscle... deal?", "You do that for me, I'll let you hire some of my muscle... deal?", "actors/male/louie/favor.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "So, you understand?", "So, you understand?", "actors/male/louie/questions.wav", 0, {0,0,0,0,0}, 0, 0 , TT_QUESTION},
};