Lola
Appearance
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Model: | cast_bitch |
Skin: | 045 049 015 |
Health: | 100 |
Weapon: | Pistol |
Cash: | 0 |
Moral: | 4 |
Acc: | 2 |
Call: | 3 |
Lola can be found on map rc3.
Voice table:
voice_table_t rc_lola[]=
{
{NULL, "I think they got some weapons stashed around here somewhere", "I think they got some weapons stashed around here somewhere", "actors/female/lola/clue.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "man, this gang war's fuckin' everything up", "man, this gang war's @*%$#! everything up", "actors/female/lola/amb1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "goddam dragons are tearin' this city up", "@*%$#! dragons are tearin' this city up", "actors/female/lola/amb2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "they're really trashin' the place", "they're really trashin' the place", "actors/female/lola/amb3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "hey motherfucker!", "hey @*%$#!!", "actors/female/lola/curse1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "yo!", "yo!", "actors/female/lola/curse2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "be cool bitch!", "be cool @*%$#!!", "actors/female/lola/curse3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
};