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Installing the Game Linux

From Kingpin Wiki

There wasn't a retail Linux version of this game, instead the developers provided a downloadable tarball with Linux binaries to use with the Windows CD. In the readme that comes with it says:

To install the Kingpin files, you will need to install Kingpin under win32,
and then mount the installation folder under linux, and copy the installed
files across.

Kingpin requires approx 550mb of free hard drive space.

There is also a other you won't need to do that.

Install the game

To install the required utils:

sudo apt-get install unshield xxd

Next, let's say you want to install the game in $HOME/games/kingpin:

mount /dev/cdrom /media/cdrom

mkdir $HOME/games/kingpin
unshield -d $HOME/games/kingpin -L x /media/cdrom/kingpin/data1.cab
cd $HOME/games/kingpin
rsync -a common_files/ mature_files/ program_executable_files/ ./
rm -rf common_files/ low_violence_files/ mature_files/ program_executable_files/ us_specific_files/ *.exe *.dll main/gamex86.dll

cd -

Download kingpin-1.20_glibc-i386-linux2.0.tar.gz

tar xzf kingpin-1.20_glibc-i386-linux2.0.tar.gz -C $HOME/kingpin
cd $HOME/kingpin
rm lib3dfxgl.so libGL.so libMesaGL* libTNTgl.so
echo $HOME/games/kingpin > kingpin.conf

Download kphack and extract it in your installation directory.

kphack can be traced back to this unofficial installer, but I never found the source code.

Make sound working

See if snd-pcm-oss is working

lsmod | grep snd_pcm_oss

If doesn't show any info:

sudo modprobe snd-pcm-oss

Optional (Mixer):

sudo modprobe snd_mixer_oss

It should now show info with:

lsmod | grep snd_pcm_oss

Test sound with:

cat /dev/urandom > /dev/dsp1

CTRL+C to cancel test Now to fix sound with kingpin:

echo kingpin 0 0 direct | sudo tee /proc/asound/card0/pcm0p/oss

Start the game

#!/bin/sh
#
# Kingpin: Life of Crime startup script
#

# The user preferences directory
KINGPIN_PREFS="${HOME}/.kingpin"

# KPHack options
export KPHACK_DGAMOUSE=1 KPHACK_FULLSCREEN=1 KPHACK_WHEEL=0

# Function to find the real directory a program resides in.
# Feb. 17, 2000 - Sam Lantinga, Loki Entertainment Software
FindPath()
{
    fullpath="`echo $1 | grep /`"
    if [ "$fullpath" = "" ]; then
        oIFS="$IFS"
        IFS=:
        for path in $PATH
        do if [ -x "$path/$1" ]; then
               if [ "$path" = "" ]; then
                   path="."
               fi
               fullpath="$path/$1"
               break
           fi
        done
        IFS="$oIFS"
    fi
    if [ "$fullpath" = "" ]; then
        fullpath="$1"
    fi
    # Is the awk/ls magic portable?
    if [ -L "$fullpath" ]; then
        fullpath="`ls -l "$fullpath" | awk '{print $11}'`"
    fi
    dirname $fullpath
}

# Set the home if not already set.
if [ "${KINGPIN_DATA_PATH}" = "" ]; then
    KINGPIN_DATA_PATH="`FindPath $0`"
fi

LD_LIBRARY_PATH=.:${KINGPIN_DATA_PATH}:${LD_LIBRARY_PATH}

export LD_LIBRARY_PATH
export KINGPIN_DATA_PATH
export LD_PRELOAD="${KINGPIN_DATA_PATH}/kphack.so:$LD_PRELOAD"

create_prefpath()
{
    path="${KINGPIN_PREFS}"
    if [ ! -d "$path" ]; then
        echo "Creating directory $path"
        mkdir "$path"
    fi
}

copy_if_needed()
{
    dist="${KINGPIN_DATA_PATH}/kingpin.conf"
    file="${KINGPIN_PREFS}/kingpin.conf"
    if [ ! -f "$file" ]; then
        echo "Installing default $file"
        cp "$dist" "$file"
    fi
}

# KPHack doesn't play nicely with $HOME/.kingpin when starting a new game
# when saves already exist in main/save/current/

fix_current_saves()
{
if [ -e ${KINGPIN_PREFS}/main/save/current/game.ssv ]
then
	rm ${KINGPIN_PREFS}/main/save/current/*
fi
}

# Hey, it's fun time!
if [ ! -d ${KINGPIN_PREFS} ]
then
    echo "Creating preferences directory..."
    create_prefpath
    copy_if_needed
fi

# Let's boogie!
if [ -x "${KINGPIN_DATA_PATH}/kingpin.x86" ]
then
	fix_current_saves
	cd "${KINGPIN_DATA_PATH}/"
	exec "./kingpin.x86" +set vid_ref glx \
	+set gl_driver libGL.so.1 "$@" +set _windowed_mouse 1 $*
fi
echo "Couldn't run Kingpin: Life of Crime (kingpin.x86). Is KINGPIN_DATA_PATH set?"
exit 1