BigWillie
Appearance
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Model: | cast_bum_sit |
Skin: | 109 046 047 |
Health: | 100 |
Cash: | 0 |
Bwillie can be found on map bar_sy. Sitting first and then standing as BigWillie.
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Model: | cast_punk |
Skin: | 109 046 047 |
Health: | 350 |
Weapon: | 2 Pistols |
Cash: | 0 |
Moral: | 6 |
Acc: | 4 |
Call: | 3 |
BigWillie can be found on map bar_sy.
Voice table:
voice_table_t sy_bigwillie[] =
{
{NULL, "ughhhh, my achin' head", "ughhhh, my achin' head", "actors/male/willy/onfloor1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "what fell on me?", "what fell on me?", "actors/male/willy/onfloor2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "somebody turn on the lights", "somebody turn on the lights", "actors/male/willy/onfloor3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "where's lizzy?", "where's lizzy?", "actors/male/willy/onfloor4.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "What'd they do to her?", "What'd they do to her?", "actors/male/willy/onfloor5.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "Lizzy... I'm gonna take it outta their fuckin' hides!", "Lizzy... I'm gonna take it outta their @*%$#! hides!", "actors/male/willy/lizzy1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "I got the key with me... let's go", "I got the key with me... let's go", "actors/male/willy/lizzy2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Payback time motherfuckers!", "Payback time @*%$#!!", "actors/male/willy/fight1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "This is for you Lizzy!", "This is for you Lizzy!", "actors/male/willy/fight2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "You murderin' bastards!", "You murderin' @*%$#!!", "actors/male/willy/fight3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "Die you fuckin' scum!", "Die you @*%$#! scum!", "actors/male/willy/fight4.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
{NULL, "Straight to hell motherfucker!", "Straight to hell @*%$#!!", "actors/male/willy/fight5.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NONE},
};