Moe
Appearance
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Model: | cast_runt |
Skin: | 047 065 041 |
Health: | 50 |
Weapon: | Pistol |
Cash: | 10 |
Moral: | 4 |
Acc: | 2 |
Call: | 3 |
Moe can be found on map sy_h.
Voice table:
voice_table_t ty_mo[] =
{
// 0
{NULL, "Hey this is our turf asshole... turn around", "Hey this is our turf @*%$#!... turn around", "actors/male/moe/moe1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
// 1
{NULL, "get the fuck outta here", "get the @*%$#! outta here", "actors/male/moe/aggressive1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "I said beat it", "I said beat it", "actors/male/moe/aggressive2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "what, are you deaf? get lost", "what, are you deaf? get lost", "actors/male/moe/aggressive3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "blow, you fuck", "blow, you @*%$#!", "actors/male/moe/aggressive4.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
// 5
{NULL, "yeah... well fuck you too", "yeah... well @*%$#! you too", "actors/male/moe/cowar1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "man... you better get the fuck outta here", "man... you better get the @*%$#! outta here", "actors/male/moe/cowar2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
{NULL, "I... it's cool man, it's cool!", "I... it's cool man, it's cool!", "actors/male/moe/cowar3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
// 8
{NULL, "kill that fucker", "kill that @*%$#!er", "actors/male/moe/killhim.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE}
};