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Moe

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Moe
Moe on map sy_h
Model: cast_runt
Skin: 047 065 041
Health: 50
Weapon: Pistol
Cash: 10
Moral: 4
Acc: 2
Call: 3

Moe can be found on map sy_h.

Voice table:

voice_table_t ty_mo[] = 
{
	// 0
	{NULL, "Hey this is our turf asshole... turn around",	"Hey this is our turf @*%$#!... turn around",		"actors/male/moe/moe1.wav",			0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	
	// 1
	{NULL, "get the fuck outta here",						"get the @*%$#! outta here",						"actors/male/moe/aggressive1.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	{NULL, "I said beat it",								"I said beat it",									"actors/male/moe/aggressive2.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	{NULL, "what, are you deaf?  get lost",					"what, are you deaf?  get lost",					"actors/male/moe/aggressive3.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	{NULL, "blow, you fuck",								"blow, you @*%$#!",									"actors/male/moe/aggressive4.wav",	0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	// 5
	{NULL, "yeah... well fuck you too",						"yeah... well @*%$#! you too",						"actors/male/moe/cowar1.wav",		0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	{NULL, "man... you better get the fuck outta here",		"man... you better get the @*%$#! outta here",		"actors/male/moe/cowar2.wav",		0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	{NULL, "I... it's cool man, it's cool!",				"I... it's cool man, it's cool!",					"actors/male/moe/cowar3.wav",		0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
	// 8												
	{NULL, "kill that fucker",								"kill that @*%$#!er",								"actors/male/moe/killhim.wav",		0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE}
};