Viktor Antonov

Biography
Viktor Antonov (1972 - 2025) worked as an Art Director / Conceptual Designer for companies such as Valve Corporation and Arkane Studios.
He started as a Conceptual Designer in the videogame industry in 1996 at Xatrix Entertainment where his responsibilities included designing environments, lighting and atmosphere on projects such as Kingpin: Life of Crime (1999). He then became best known for his work on the visual art direction of Half-Life 2 (2004) and Dishonored (2012).
He held a transportation design degree from Art Center College of Design in Pasadena and also designed for commercials, animation and film in the USA and Europe. Viktor was born and spent his childhood in Sofia, Bulgaria after which he lived in Paris France, Montreaux Switzerland, Los Angeles and Seattle.
In February 2025 it was reported he passed away.
Complete gameography
- Quake II (2023, Windows) - Art
- Weird West (2022, Windows) - Additional Concept Art
- Prey (2017, Windows) - Special Thanks
- The Elder Scrolls: Legends - Heroes of Skyrim (2017, Windows) - Visual Design Director
- Doom (2016, Windows) - Special Thanks
- Fallout 4 (2015, Windows) - Special Thanks
- Viktor Kalvachev's Blue Estate: The Game (2015, Windows) - Special Thanks
- Wolfenstein: The New Order (2014, PlayStation 3) - Additional Art Direction
- Dishonored: Dunwall City Trials (2012, Windows) - Visual Designer
- Dishonored (2012, Windows) - Visual Designer
- Dark Messiah: Might and Magic (2006, Windows) - Special Thanks
- Half-Life 2 (2005, Xbox) - Valve
- Half-Life: Source (2005, Windows) - Valve is
- Counter-Strike: Source (2004, Windows) - Valve
- Kingpin: Life of Crime (1999, Windows) - Artists
- Quake II Mission Pack: The Reckoning (1998, Windows) - Art
- Redneck Deer Huntin' (1998, DOS) - Artist
- Redneck Rampage Rides Again (1998, DOS) - Additional Art
- Redneck Rampage (1997, DOS) - Map Painters