Dan Koppel
Appearance

Interview
15 February 1999 about Kingpin.
20 December 2005 about Kingpin.
Biography
Dan Koppel is a games designer. Koppel has been working with id Software, Treyarch, Nerve Software and Splash Damage. Koppel started in 1998 as the designer of QUAKE II Mission Pack: The Reckoning. Then, Dan Koppel went on to work on Kingpin — Life of Crime as the designer. Afterwards, Dan Koppel worked on Call of Duty: United Offensive developed by Gray Matter Interactive in 2004. Most recently, Dan Koppel was involved in the development of Call of Duty 2: Big Red One.
Complete gameography
- Quake II (2023, Windows) - Level Design
- Scarygirl (2012, Windows) - Production
- Burgertime: Worldtour (2011, Xbox 360) - President
- Wolfenstein (2009, PlayStation 3) - Additional Thanks
- Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) - Lead Designer
- Call of Duty 2: Big Red One (2005, PlayStation 2) - Lead Designers
- Call of Duty: United Offensive (2004, Windows) - Lead Designer
- Return to Castle Wolfenstein: Operation Resurrection (2003, PlayStation 2) - Technical Design Lead
- Return to Castle Wolfenstein: Tides of War (2003, Xbox) - Technical Design Lead
- Return to Castle Wolfenstein: Game of the Year (2002, Windows) - Technical Design Lead
- Return to Castle Wolfenstein (2001, Windows) - Technical Lead Design
- Kingpin: Life of Crime (1999, Windows) - Technical Lead and Senior Level Design
- Quake II Mission Pack: The Reckoning (1998, Windows) - Level Design