Jump to content

Dan Koppel

From Kingpin Wiki
Revision as of 00:46, 18 February 2025 by FREDZ (talk | contribs) (Interview)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Dan Koppel

Interview

15 February 1999 about Kingpin.
20 December 2005 about Kingpin.

Biography

Dan Koppel is a games designer. Koppel has been working with id Software, Treyarch, Nerve Software and Splash Damage. Koppel started in 1998 as the designer of QUAKE II Mission Pack: The Reckoning. Then, Dan Koppel went on to work on Kingpin — Life of Crime as the designer. Afterwards, Dan Koppel worked on Call of Duty: United Offensive developed by Gray Matter Interactive in 2004. Most recently, Dan Koppel was involved in the development of Call of Duty 2: Big Red One.

Complete gameography

  • Quake II (2023, Windows) - Level Design
  • Scarygirl (2012, Windows) - Production
  • Burgertime: Worldtour (2011, Xbox 360) - President
  • Wolfenstein (2009, PlayStation 3) - Additional Thanks
  • Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) - Lead Designer
  • Call of Duty 2: Big Red One (2005, PlayStation 2) - Lead Designers
  • Call of Duty: United Offensive (2004, Windows) - Lead Designer
  • Return to Castle Wolfenstein: Operation Resurrection (2003, PlayStation 2) - Technical Design Lead
  • Return to Castle Wolfenstein: Tides of War (2003, Xbox) - Technical Design Lead
  • Return to Castle Wolfenstein: Game of the Year (2002, Windows) - Technical Design Lead
  • Return to Castle Wolfenstein (2001, Windows) - Technical Lead Design
  • Kingpin: Life of Crime (1999, Windows) - Technical Lead and Senior Level Design
  • Quake II Mission Pack: The Reckoning (1998, Windows) - Level Design

External links

Linkedin