User contributions for FREDZ
Appearance
17 February 2025
- 23:3923:39, 17 February 2025 diff hist +255 N File:Amit Doron.jpg Uploaded a work by Amit Doron from https://www.linkedin.com/in/amit-doron-5778652/ with UploadWizard current Tag: Upload Wizard
- 22:5722:57, 17 February 2025 diff hist +21 Alex Mayberry Interview No edit summary Tag: Visual edit: Switched
- 22:5322:53, 17 February 2025 diff hist +4 Alex Mayberry No edit summary Tag: Visual edit: Switched
- 22:5122:51, 17 February 2025 diff hist +1,399 Alex Mayberry No edit summary
- 22:4322:43, 17 February 2025 diff hist −89 Alex Mayberry Interview No edit summary
- 00:5800:58, 17 February 2025 diff hist +12,456 N Rafael Paiz Interview Created page with "__FORCETOC__ ===11 March 2004=== <p><span><span>[[image file="interviews/Rafael_Paiz.jpg" title="Rafael Paiz<span><span><span><span>"</span></span></span></span> align="inline" <span><span></span> </span>]]</span><br />11 March 2004 on www.gamedesign.net<br />A = [https://www.imdb.com/name/nm0656990/ Rafael Paiz] (Lead Programmer)</span><br /> <span style="color: #ff0000;">Q = <span style="color: #ff0000;"><span style="color: #ff0000;">Yan Ostretsov</span></span> aka <sp..."
- 00:5100:51, 17 February 2025 diff hist +76 Interviews No edit summary current
- 00:4900:49, 17 February 2025 diff hist +9,457 N John W Anderson Interview Created page with "<p>image file="interviews/John_W_Anderson.jpg" title="John W Anderson" align="inline" </p> March 16, 1999 on http://www.planetkingpin.com/features/interviews/drsleep.shtml <p>A = [http://www.geocities.ws/likelystoriesus/drsleep.html John W Anderson] aka Dr. Sleep <span>(level designer – Finished five assigned levels for Kingpin. I designed the last episode, “Crystal Palace,” where the final showdown with the Kingpin was to take place. Responsible f..."
- 00:4800:48, 17 February 2025 diff hist +24 Dan Koppel Interview No edit summary
- 00:4700:47, 17 February 2025 diff hist +13 Dan Koppel Interview No edit summary
- 00:4600:46, 17 February 2025 diff hist −28 Drew Markham Interview →Februari 21, 1999
- 00:4500:45, 17 February 2025 diff hist −28 Drew Markham Interview →Februari 11, 1999
- 00:4500:45, 17 February 2025 diff hist +29,126 N Drew Markham Interview Created page with "===January 20, 1999=== image file="interviews/Drew_Markham.jpg" title="Drew Markham" align="inline"<br /> January 20, 1999 on http://www.next-generation.com/jsmid/news/5573.html<br /> A = [https://www.imdb.com/name/nm0548433/ Drew Markham] (Original Concept, Design and Direction)</p><p> Due for release in Spring of 1999 for PC, Kingpin's minimum specifications look like being a P200 with 32 Megs of RAM, and a Voodoo-based accelerator card. Xatrix is developing the..."
- 00:4300:43, 17 February 2025 diff hist +73 Dan Koppel Interview No edit summary
- 00:3700:37, 17 February 2025 diff hist +7,877 N Compiling SDK Linux Created page with "<p>You should know a little bit about linux before you can do this.<br />Kingpin in the past only compiled under gcc 2.7.2.3 compiler.<br />You mostly only get gcc 2.7.2.3 compiler under [https://en.wikipedia.org/wiki/Red_Hat_Linux Redhat 5.2]<br />Maybe that was the Linux version that Xatrix used.<br />But I'm going to use a debian linux system [https://xubuntu.org/ Xunbuntu] (Based on [https://ubuntu.com/ Ubuntu] but loads faster and easyr in a [https://en.wikiped..."
- 00:3100:31, 17 February 2025 diff hist +18,910 N Characters Created page with "{| class="wikitable" ! Name: !! Map: !! Model: !! Skin: !! Health: !! Spawnflags: !! cast_group: !! moral: !! acc (default 2): !! cal(defauft 3): !! count: !! head: !! cash: !! aiflags: !! localteam: !! item: !! Episode: !! Info: |- | Al || || male || || || || || || || || || || || || || || Skidrow || Used in ep_skidrow.c as NAME_AL test code, 3th guy next to Bernie |- | Beth || sr1 || cast_bitch || 009 007 004 || 100 || 64 || 0 || 1 || 2 || 3 || 0 || 0 || 5..."
- 00:3000:30, 17 February 2025 diff hist +85 Compiling SDK No edit summary
16 February 2025
- 23:4623:46, 16 February 2025 diff hist +219 N Compiling SDK Created page with "<center> {| class="wikitable sortable" |- | Compiling with Microsoft Visual C++ |- | Compiling with Microsoft Visual Studio Express |- | Compiling with Code::Blocks |- | Compiling with Linux |} </center>"
- 23:4423:44, 16 February 2025 diff hist +1,205 N Coding remove sp code Created page with "<p>Difficulty: Hard</p> <p>To make youre mod smaller you could remove the <span class="chat_message_text"> following files from the sdk</span>:</p> <p>ai_bitch.c<br />ai_bitch.h<br />ai_bitch_tables.h<br />ai_bum_sit.c<br />ai_bum_sit.h<br />ai_dog.c<br />ai_dog.h<br />ai_dog_tables.h<br />ai_punk.c<br />ai_punk.h<br />ai_punk_tables.h<br />ai_runt.c<br />ai_runt.h<br />ai_runt_tables.h<br />ai_shorty.c<br />ai_shorty.h<br />ai_shorty_tables.h<br />ai_skinny.c<br />ai_sk..." current
- 23:4223:42, 16 February 2025 diff hist +15,406 N Coding lights out Created page with "<p>Difficulty: Easy</p> <p>The colors:</p> <ul> <li><span style="color: #00ff00;">New code</span></li> <li><span style="color: #ff0000;">Original Xatrix code</span></li> <li>Comments</li> </ul> <p>This will show you how to make a mod like [https://www.kingpin.info/download/index.php?dir=kingpin/server/mods/midnight_massacre/ Midnight Massacre.]Choose a mod you want to use for example [https://www.kingpin.info/download/index.php?dir=kingpin/server/official/sdk/&file=k..." current
- 23:3623:36, 16 February 2025 diff hist +169 N Coding Created page with "<center> {| class="wikitable sortable" |- | Compiling SDK |- | Lights out |- | Remove single player code |} </center>"
- 23:1423:14, 16 February 2025 diff hist +58 QDT sprites list No edit summary
- 23:0323:03, 16 February 2025 diff hist +4,008 N QDT sprites list Created page with "<p>Created this list mainly out of ref_gl.dll by FREDZ</p> <pre>0. Blood (Called SFX_SPRITE_SURF_BLOOD1 in code) Texture: sprites/blood1.tga 1. Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code) Texture: sprites/bullet1.tga 2. Riple (Called SFX_SPRITE_SURF_RIPPLE in code) Texture: sprites/ripple.tga 5. Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code) Texture: sprites/bld_pl.tga 6. Blood Splat Texture: sprites/bld_spt.tga 7. Blood Drop Texture: s..."
- 22:5922:59, 16 February 2025 diff hist +106 Modeling No edit summary
- 22:5622:56, 16 February 2025 diff hist +2,593 N Player model frames Created page with "{| border="1" cellspacing="4" cellpadding="4" |- ! Order !! Animation end name !! Range !! Frames !! Description |- | 1. || tgun_rdy_32 || 1-32 || 32 || Tommygun Ready |- | 2. || tg_shoot_05 || 33-37 || 5 || Tommygun Shooting |- | 3. || tg_bird_10 || 38-47 || 10 || Taunt fast flip off |- | 4. || tg_crch_grab_16 || 48-63 || 16 || Taunt (Salute) Grabbing Crotch |- | 5. || tg_chin_flip_15 || 64-78 || 15 || Taunt Flip off (the finger) |- | 6. || 1pstl_rdy_23 || 79-101 || 23..." current
- 22:5522:55, 16 February 2025 diff hist −20 Modeling No edit summary
- 22:5522:55, 16 February 2025 diff hist +76 Modeling No edit summary
- 22:4922:49, 16 February 2025 diff hist +17 Main Page →Welcome to the Kingpin Wiki.
- 22:4822:48, 16 February 2025 diff hist +975 N Sound Created page with "Because most people that make custom sounds for Kingpin do it wrong, here’s a tutorial on how you should save your sound. Normal all sound from Kingpin stands in the directory: Kingpin\main\sounds\ {| border="1" cellspacing="4" cellpadding="4" |- | colspan="2" | Sound should always be saved in the following format: |- | Audio-Division: | Wave PCM |- | Average data speed: | 44,100 Kb/second |- | Samplefrequentie: | 22050Hz or 22.50Khz |- | Channels: | 1 Mono |- | Bit..." current
- 22:4022:40, 16 February 2025 diff hist +27 Main Page →Welcome to the Kingpin Wiki.
15 February 2025
- 17:0717:07, 15 February 2025 diff hist +72 Modeling No edit summary
- 17:0417:04, 15 February 2025 diff hist +12 Player model add weapon (video) No edit summary
- 17:0217:02, 15 February 2025 diff hist +37 Modeling No edit summary
- 17:0217:02, 15 February 2025 diff hist −6 Player model add weapon (video) No edit summary
- 17:0017:00, 15 February 2025 diff hist +334 N Player model add weapon (video) Created page with "===Quake 2 Model Editor=== <youtube>_SW6_-gL8aE</youtube> By Hypov8 <hr style="height: 2px; border-width: 0; background-color: #e7c258;" /> ===3Ds Max Studio=== <youtube>-TZTyUJgw3E</youtube> By Hypov8 <hr style="height: 2px; border-width: 0; background-color: #e7c258;" /> ===Blender=== <youtube>80T8sps-zeE</youtube> By Hypov8"
- 16:5616:56, 15 February 2025 diff hist +42 N Quake 3 player model to Kingpin Created page with "<youtube>DZDikfRujzk</youtube> By Hypov8" current
- 16:5516:55, 15 February 2025 diff hist +42 N Quake 2 player model to Kingpin Created page with "<youtube>VU5HQtZQapg</youtube> By Hypov8" current
- 16:5416:54, 15 February 2025 diff hist +364 N Modeling Created page with "<center> {| class="wikitable sortable" |- ! Editor !! Title !! Type |- | 3Ds Max | Quake 2 player model to Kingpin | Video |- | Blender | Quake 3 player model to Kingpin | Video |- | 3Ds Max | Player model add weapon | Video |- | Blender | Player model add weapon | Video |- | Quake 2 Model Editor | Player model add weapon | Video |} </center>"
- 16:5416:54, 15 February 2025 diff hist 0 Edit tools →Model Editors
- 16:5316:53, 15 February 2025 diff hist +5 Edit tools →Model Editors
- 16:4316:43, 15 February 2025 diff hist +60,119 Entities No edit summary
- 16:2416:24, 15 February 2025 diff hist +18,118 Entities No edit summary
- 16:0316:03, 15 February 2025 diff hist +7,482 Entities No edit summary
- 15:5815:58, 15 February 2025 diff hist +18,749 Entities No edit summary
- 15:4715:47, 15 February 2025 diff hist +4,876 Entities No edit summary
- 15:3215:32, 15 February 2025 diff hist +15 Entities No edit summary Tag: Visual edit
- 15:2915:29, 15 February 2025 diff hist +330 Entities No edit summary Tag: Visual edit
- 15:2815:28, 15 February 2025 diff hist −1 Entities No edit summary
- 15:2815:28, 15 February 2025 diff hist +9 Entities No edit summary Tag: Visual edit: Switched
- 15:2715:27, 15 February 2025 diff hist +69 Entities No edit summary