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Entities HMG

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Revision as of 01:28, 3 March 2025 by FREDZ (talk | contribs)

hmg_mod_cooling

Map Entity Color: (.7 .3 .4) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Cooling sleeves for the heavy submachine gun (weapon_heavymachinegun), increase rate of fire, lasts 30 shots before breaking up.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up