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Kroker: Difference between revisions

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Created page with "<center> {| class="wikitable" |+ Kroker |- | colspan="2" | 300px|Kroker |- | Model: || cast_runt |- | Skin: || 023 020 020 |- | Count: || 1 |- | Health: || 150 |- | Weapon: || Pipe |- | Cash: || 0 |- | Moral: || 3 |- | Acc: || 43 |- | Call: || 3 |} </center> Kroker can be found on map steel1. Voice table: <syntaxhighlight lang="c"> voice_table_t steeltown_kroker[]= { {NULL, "Don't kill me! I'll open..."
 
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| Moral: || 3
| Moral: || 3
|-
|-
| Acc: || 43
| Acc: || 4
|-
|-
| Call: || 3
| Call: || 3

Latest revision as of 18:36, 3 April 2025

Kroker
Kroker
Model: cast_runt
Skin: 023 020 020
Count: 1
Health: 150
Weapon: Pipe
Cash: 0
Moral: 3
Acc: 4
Call: 3

Kroker can be found on map steel1.

Voice table:

voice_table_t steeltown_kroker[]=
{
	{NULL, "Don't kill me!  I'll open the safe",				"Don't kill me!  I'll open the safe",					"actors/male/kroker/opensafe.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "Get the fuck outta my office!",						"Get the @*%$#! outta my office!",						"actors/male/kroker/getout.wav",		0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
};