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Entities Weapon: Difference between revisions

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Created page with "== weapon_bazooka == '''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4CFF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Rocket launcher (clip size: 3) -- Requires ammo_rockets. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do n..."
 
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Line 5: Line 5:
Rocket launcher (clip size: 3) -- Requires [[Entities_Ammo#ammo_rockets|ammo_rockets]].
Rocket launcher (clip size: 3) -- Requires [[Entities_Ammo#ammo_rockets|ammo_rockets]].


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''
Line 49: Line 31:
Crowbar (no clip) -- Melee weapon.
Crowbar (no clip) -- Melee weapon.


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''
Line 87: Line 51:
Flame thrower (no clip) -- Requires [[Entities_Ammo#ammo_flametank|ammo_flametank]].
Flame thrower (no clip) -- Requires [[Entities_Ammo#ammo_flametank|ammo_flametank]].


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''
Line 125: Line 71:
Grenade launcher (clip size: 3) -- Requires [[Entities_Ammo#ammo_grenades|ammo_grenades]].
Grenade launcher (clip size: 3) -- Requires [[Entities_Ammo#ammo_grenades|ammo_grenades]].


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}
 
'''Keys'''
'''Keys'''
{| class="wikitable"
{| class="wikitable"
Line 162: Line 89:
Heavy submachine gun (clip size: 30) -- Requires [[Entities_Ammo#ammo_308|ammo_308]], can be equipped with Cooling Sleeves ([[Entities_HMG#hmg_mod_cooling|hmg_mod_cooling]]).
Heavy submachine gun (clip size: 30) -- Requires [[Entities_Ammo#ammo_308|ammo_308]], can be equipped with Cooling Sleeves ([[Entities_HMG#hmg_mod_cooling|hmg_mod_cooling]]).


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''
Line 200: Line 109:
Standard pistol (clip size: 10) -- Requires [[Entities_Ammo#ammo_bullets|ammo_bullets]] or [[Entities_Ammo#ammo_cylinder|ammo_cylinder]], can be equipped with magnum mod ([[Entities_Pistol#pistol_mod_damage|pistol_mod_damage]]), rate of fire ([[Entities_Pistol#pistol_mod_rof|pistol_mod_rof]]), reload ([[Entities_Pistol#pistol_mod_reload|pistol_mod_reload]]).
Standard pistol (clip size: 10) -- Requires [[Entities_Ammo#ammo_bullets|ammo_bullets]] or [[Entities_Ammo#ammo_cylinder|ammo_cylinder]], can be equipped with magnum mod ([[Entities_Pistol#pistol_mod_damage|pistol_mod_damage]]), rate of fire ([[Entities_Pistol#pistol_mod_rof|pistol_mod_rof]]), reload ([[Entities_Pistol#pistol_mod_reload|pistol_mod_reload]]).


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''
Line 238: Line 129:
Shotgun (clip size: 8) -- Requires [[Entities_Ammo#ammo_shells|ammo_shells]].
Shotgun (clip size: 8) -- Requires [[Entities_Ammo#ammo_shells|ammo_shells]].


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''
Line 276: Line 149:
Pistol with silencer (clip size: 10) -- Requires [[Entities_Ammo#ammo_bullets|ammo_bullets]] or [[Entities_Ammo#ammo_cylinder|ammo_cylinder]], can be equipped with magnum mod ([[Entities_Pistol#pistol_mod_damage|pistol_mod_damage]]), rate of fire ([[Entities_Pistol#pistol_mod_rof|pistol_mod_rof]]), reload ([[Entities_Pistol#pistol_mod_reload|pistol_mod_reload]]). Silencer lasts 20 shots before breaking up.
Pistol with silencer (clip size: 10) -- Requires [[Entities_Ammo#ammo_bullets|ammo_bullets]] or [[Entities_Ammo#ammo_cylinder|ammo_cylinder]], can be equipped with magnum mod ([[Entities_Pistol#pistol_mod_damage|pistol_mod_damage]]), rate of fire ([[Entities_Pistol#pistol_mod_rof|pistol_mod_rof]]), reload ([[Entities_Pistol#pistol_mod_reload|pistol_mod_reload]]). Silencer lasts 20 shots before breaking up.


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''
Line 314: Line 169:
Thompson submachine gun (clip size: 50) -- Requires [[Entities_Ammo#ammo_bullets|ammo_bullets]] or [[Entities_Ammo#ammo_cylinder|ammo_cylinder]].
Thompson submachine gun (clip size: 50) -- Requires [[Entities_Ammo#ammo_bullets|ammo_bullets]] or [[Entities_Ammo#ammo_cylinder|ammo_cylinder]].


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''

Latest revision as of 02:55, 3 March 2025

weapon_bazooka

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Rocket launcher (clip size: 3) -- Requires ammo_rockets.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_blackjack

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Pipe, always owned, never in the world -- Melee weapon.

weapon_crowbar

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Crowbar (no clip) -- Melee weapon.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_flamethrower

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Flame thrower (no clip) -- Requires ammo_flametank.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_grenadelauncher

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Grenade launcher (clip size: 3) -- Requires ammo_grenades.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_heavymachinegun

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Heavy submachine gun (clip size: 30) -- Requires ammo_308, can be equipped with Cooling Sleeves (hmg_mod_cooling).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_pistol

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Standard pistol (clip size: 10) -- Requires ammo_bullets or ammo_cylinder, can be equipped with magnum mod (pistol_mod_damage), rate of fire (pistol_mod_rof), reload (pistol_mod_reload).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_shotgun

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Shotgun (clip size: 8) -- Requires ammo_shells.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_spistol

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Pistol with silencer (clip size: 10) -- Requires ammo_bullets or ammo_cylinder, can be equipped with magnum mod (pistol_mod_damage), rate of fire (pistol_mod_rof), reload (pistol_mod_reload). Silencer lasts 20 shots before breaking up.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

weapon_tommygun

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Thompson submachine gun (clip size: 50) -- Requires ammo_bullets or ammo_cylinder.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up