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Created page with "== dm_cashspawn == '''Map Entity Color:''' (0.5 0 1) (<span style="color:#8000FF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Spawn location for cash in "Grab da Loot" games. '''Keys''' {| class="wikitable" |- ! Key !! Description |- | angle || Direction to project cash upon spawning |- | speed || Projection's speed |- | type || "cashroll" or "cashbag" ("cashbag" takes longer to spawn) |} == dm_safebag == '''Map Entity Color:''' (0.5 0 1) (<s..." |
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| type || "cashroll" or "cashbag" ("cashbag" takes longer to spawn) | | type || "cashroll" or "cashbag" ("cashbag" takes longer to spawn) | ||
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== dm_props_banner == | |||
'''Map Entity Color:''' (.5 0 1) (<span style="color:#8000FF;">COLOR PREVIEW</span>) | |||
'''Dimensions:''' (-47 -6 -100) (47 6 100) | |||
Temp banner for teamplay. | |||
'''Keys''' | |||
{| class="wikitable" | |||
|- | |||
! Key !! Description | |||
|- | |||
| style || Team that this banner belongs to (1 or 2) | |||
|- | |||
| scale || Model scale (default=1) | |||
|} | |} | ||
Latest revision as of 01:46, 3 March 2025
dm_cashspawn
Map Entity Color: (0.5 0 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)
Spawn location for cash in "Grab da Loot" games.
Keys
Key | Description |
---|---|
angle | Direction to project cash upon spawning |
speed | Projection's speed |
type | "cashroll" or "cashbag" ("cashbag" takes longer to spawn) |
dm_props_banner
Map Entity Color: (.5 0 1) (COLOR PREVIEW) Dimensions: (-47 -6 -100) (47 6 100)
Temp banner for teamplay.
Keys
Key | Description |
---|---|
style | Team that this banner belongs to (1 or 2) |
scale | Model scale (default=1) |
dm_safebag
Map Entity Color: (0.5 0 1) (COLOR PREVIEW) Dimensions: (-12 -12 -16) (12 12 12)
Bag that holds the money in the safe.
Keys
Key | Description |
---|---|
style | Team that this bag belongs to (1 or 2) |