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QDT sprites list: Difference between revisions

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Created page with "<p>Created this list mainly out of ref_gl.dll by FREDZ</p> <pre>0. Blood (Called SFX_SPRITE_SURF_BLOOD1 in code) Texture: sprites/blood1.tga 1. Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code) Texture: sprites/bullet1.tga 2. Riple (Called SFX_SPRITE_SURF_RIPPLE in code) Texture: sprites/ripple.tga 5. Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code) Texture: sprites/bld_pl.tga 6. Blood Splat Texture: sprites/bld_spt.tga 7. Blood Drop Texture: s..."
 
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<p>Created this list mainly out of ref_gl.dll by FREDZ</p>
<p>Created this list mainly out of ref_gl.dll by FREDZ</p>
<pre>0. Blood (Called SFX_SPRITE_SURF_BLOOD1 in code)
{| border="1" cellspacing="4" cellpadding="4"
Texture: sprites/blood1.tga
! Order !! Description !! Texture
1. Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code)
|-
Texture: sprites/bullet1.tga
| 0 || Blood (Called SFX_SPRITE_SURF_BLOOD1 in code) || sprites/blood1.tga
2. Riple (Called SFX_SPRITE_SURF_RIPPLE in code)
|-
Texture: sprites/ripple.tga
| 1 || Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code) || sprites/bullet1.tga
5. Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code)
|-
Texture: sprites/bld_pl.tga
| 2 || Riple (Called SFX_SPRITE_SURF_RIPPLE in code) || sprites/ripple.tga
6. Blood Splat
|-
Texture: sprites/bld_spt.tga
| 5 || Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code) || sprites/bld_pl.tga
7. Blood Drop
|-
Texture: sprites/bld_dr.tga
| 6 || Blood Splat || sprites/bld_spt.tga
8. Smoke Small (Used for for cast_runt cigar)
|-
Texture: sprites/smoke_sm.tga
| 7 || Blood Drop || sprites/bld_dr.tga
9. Fire
|-
Texture: sprites/fire.tga
| 8 || Smoke Small (Used for cast_runt cigar) || sprites/smoke_sm.tga
10. Carona
|-
Texture: sprites/corona.tga
| 9 || Fire || sprites/fire.tga
16. Same as 9.
|-
17. Carona Amber
| 10 || Carona || sprites/corona.tga
Texture: sprites/corona_a.tga
|-
18. Carona Red
| 16 || Same as 9. || sprites/fire.tga
Texture: sprites/corona_r.tga
|-
19. Carona Green
| 17 || Carona Amber || sprites/corona_a.tga
Texture: sprites/corona_g.tga
|-
20. Carona Blue
| 18 || Carona Red || sprites/corona_r.tga
Texture: sprites/corona_b.tga
|-
21. Rain
| 19 || Carona Green || sprites/corona_g.tga
Texture: sprites/rain.tga
|-
22. Smoke Small R (Red? but is not red, unfisched texture)
| 20 || Carona Blue || sprites/corona_b.tga
Texture: sprites/smoke_sm_r.tga
|-
23. Sniper 1c (Missing texture)
| 21 || Rain || sprites/rain.tga
Texture: sprites/sniper1c.tga
|-
24. Sniper 2 (Missing texture)
| 22 || Smoke Small R (Red? but is not red, unfinished texture) || sprites/smoke_sm_r.tga
Texture: sprites/sniper2.tga
|-
25. Same as 2.
| 23 || Sniper 1c (Missing texture) || sprites/sniper1c.tga
71. Blood 1
|-
Texture: sprites/blood/blood1.tga
| 24 || Sniper 2 (Missing texture) || sprites/sniper2.tga
72. Blood 1b
|-
Texture: sprites/blood/blood1b.tga
| 25 || Same as 2. || sprites/ripple.tga
73. Blood 1c
|-
Texture: sprites/blood/blood1c.tga
| 71 || Blood 1 || sprites/blood/blood1.tga
74. Blood 1d
|-
Texture: sprites/blood/blood1d.tga
| 72 || Blood 1b || sprites/blood/blood1b.tga
75. Blood 1e
|-
Texture: sprites/blood/blood1e.tga
| 73 || Blood 1c || sprites/blood/blood1c.tga
76. Blood 1f
|-
Texture: sprites/blood/blood1f.tga
| 74 || Blood 1d || sprites/blood/blood1d.tga
77. Blood 1g
|-
Texture: sprites/blood/blood1g.tga
| 75 || Blood 1e || sprites/blood/blood1e.tga
78. Blood 1h
|-
Texture: sprites/blood/blood1h.tga
| 76 || Blood 1f || sprites/blood/blood1f.tga
79. Blood 1i
|-
Texture: sprites/blood/blood1i.tga
| 77 || Blood 1g || sprites/blood/blood1g.tga
80. Muzzle flash 3
|-
Texture: sprites/muzz3.tga
| 78 || Blood 1h || sprites/blood/blood1h.tga
100. Muzzle flash HMG ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=hmg.qdt Used for HMG])
|-
Texture: sprites/muzzhmg.tga
| 79 || Blood 1i || sprites/blood/blood1i.tga
101. Muzzle flash 1 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=pistol.qdt Used for Pistol])
|-
Texture: sprites/muzz1.tga
| 80 || Muzzle flash 3 || sprites/muzz3.tga
102. Muzzle flash 2 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=tomgun_spr1.qdt Used for Tommygun])
|-
Texture: sprites/muzz2.tga
| 100 || Muzzle flash HMG ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=hmg.qdt Used for HMG]) || sprites/muzzhmg.tga
103. Same as 80. ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=shotgun.qdt Used for Shotgun])
|-
104. Muzzle flash 4 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=flamegun.qdt Used for Flamethrower])
| 101 || Muzzle flash 1 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=pistol.qdt Used for Pistol]) || sprites/muzz1.tga
Texture: sprites/muzz4.tga
|-
106. Muzzle flash 1a
| 102 || Muzzle flash 2 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=tomgun_spr1.qdt Used for Tommygun]) || sprites/muzz2.tga
Texture: sprites/muzz1a.tga
|-
107. Muzzle flash 2a (<a href="https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=tomgun_spr2.qdt">Used for Tommygun</a>)
| 103 || Same as 80. ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=shotgun.qdt Used for Shotgun]) || sprites/muzz3.tga
Texture: sprites/muzz2a.tga
|-
108. Muzzle flash 2b (<a href="https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=tomgun_spr3.qdt">Used for Tommygun</a>)
| 104 || Muzzle flash 4 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=flamegun.qdt Used for Flamethrower]) || sprites/muzz4.tga
Texture: sprites/muzz2b.tga
|-
110. Explode 1
| 106 || Muzzle flash 1a || sprites/muzz1a.tga
Texture: sprites/explode/explode1.tga
|-
111. Explode 2
| 107 || Muzzle flash 2a ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=tomgun_spr2.qdt Used for Tommygun]) || sprites/muzz2a.tga
Texture: sprites/explode/explode2.tga
|-
116. Smoke Animated
| 108 || Muzzle flash 2b ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&file=tomgun_spr3.qdt Used for Tommygun]) || sprites/muzz2b.tga
Texture: sprites/smoke/smokeanim1.tga
|-
120. Flame Thrower
| 110 || Explode 1 || sprites/explode/explode1.tga
Texture: sprites/fthrow1.tga
|-
121. Return error texture.
| 111 || Explode 2 || sprites/explode/explode2.tga
122. Flame Thrower Blue
|-
Texture: sprites/fthrow_blue4.tga
| 116 || Smoke Animated || sprites/smoke/smokeanim1.tga
123. Same as 121.
|-
124. Splash 1
| 120 || Flame Thrower || sprites/fthrow1.tga
Texture: sprites/splash1.tga
|-
125. Splash 2
| 121 || Return error texture. ||
Texture: sprites/splash2.tga
|-
126. Splash 3
| 122 || Flame Thrower Blue || sprites/fthrow_blue4.tga
Texture: sprites/splash3.tga
|-
127. Splash 4
| 123 || Same as 121. ||
Texture: sprites/splash4.tga
|-
128. Firewall
| 124 || Splash 1 || sprites/splash1.tga
Texture: sprites/firewall.tga
|-
</pre>
| 125 || Splash 2 || sprites/splash2.tga
|-
| 126 || Splash 3 || sprites/splash3.tga
|-
| 127 || Splash 4 || sprites/splash4.tga
|-
| 128 || Firewall || sprites/firewall.tga
|}
<p>All other numbers are not listed in the code.</p>
<p>All other numbers are not listed in the code.</p>
<p>The follow sprites are not in the list not sure where they are used for (expect for 1)? <br />sprites/firescreen.tga (used for put youre screen on fire by flames.)<br />sprites/fthrow_blue2.tga <br />sprites/fthrow_blue3.tga <br />sprites/fthrow1e.tga <br />sprites/fthrow1f.tga <br />sprites/fthrow1fb.tga <br />sprites/lighthouse.tga <br />sprites/muzz3a.tga <br />sprites/muzz4a.tga <br />sprites/smoke_sm_b.tga <br />sprites/smoke_sm_b1.tga</p>
<p>The follow sprites are not in the list not sure where they are used for (expect for 1)? <br />sprites/firescreen.tga (used for put youre screen on fire by flames.)<br />sprites/fthrow_blue2.tga <br />sprites/fthrow_blue3.tga <br />sprites/fthrow1e.tga <br />sprites/fthrow1f.tga <br />sprites/fthrow1fb.tga <br />sprites/lighthouse.tga <br />sprites/muzz3a.tga <br />sprites/muzz4a.tga <br />sprites/smoke_sm_b.tga <br />sprites/smoke_sm_b1.tga</p>

Revision as of 23:14, 16 February 2025

Created this list mainly out of ref_gl.dll by FREDZ

Order Description Texture
0 Blood (Called SFX_SPRITE_SURF_BLOOD1 in code) sprites/blood1.tga
1 Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code) sprites/bullet1.tga
2 Riple (Called SFX_SPRITE_SURF_RIPPLE in code) sprites/ripple.tga
5 Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code) sprites/bld_pl.tga
6 Blood Splat sprites/bld_spt.tga
7 Blood Drop sprites/bld_dr.tga
8 Smoke Small (Used for cast_runt cigar) sprites/smoke_sm.tga
9 Fire sprites/fire.tga
10 Carona sprites/corona.tga
16 Same as 9. sprites/fire.tga
17 Carona Amber sprites/corona_a.tga
18 Carona Red sprites/corona_r.tga
19 Carona Green sprites/corona_g.tga
20 Carona Blue sprites/corona_b.tga
21 Rain sprites/rain.tga
22 Smoke Small R (Red? but is not red, unfinished texture) sprites/smoke_sm_r.tga
23 Sniper 1c (Missing texture) sprites/sniper1c.tga
24 Sniper 2 (Missing texture) sprites/sniper2.tga
25 Same as 2. sprites/ripple.tga
71 Blood 1 sprites/blood/blood1.tga
72 Blood 1b sprites/blood/blood1b.tga
73 Blood 1c sprites/blood/blood1c.tga
74 Blood 1d sprites/blood/blood1d.tga
75 Blood 1e sprites/blood/blood1e.tga
76 Blood 1f sprites/blood/blood1f.tga
77 Blood 1g sprites/blood/blood1g.tga
78 Blood 1h sprites/blood/blood1h.tga
79 Blood 1i sprites/blood/blood1i.tga
80 Muzzle flash 3 sprites/muzz3.tga
100 Muzzle flash HMG (Used for HMG) sprites/muzzhmg.tga
101 Muzzle flash 1 (Used for Pistol) sprites/muzz1.tga
102 Muzzle flash 2 (Used for Tommygun) sprites/muzz2.tga
103 Same as 80. (Used for Shotgun) sprites/muzz3.tga
104 Muzzle flash 4 (Used for Flamethrower) sprites/muzz4.tga
106 Muzzle flash 1a sprites/muzz1a.tga
107 Muzzle flash 2a (Used for Tommygun) sprites/muzz2a.tga
108 Muzzle flash 2b (Used for Tommygun) sprites/muzz2b.tga
110 Explode 1 sprites/explode/explode1.tga
111 Explode 2 sprites/explode/explode2.tga
116 Smoke Animated sprites/smoke/smokeanim1.tga
120 Flame Thrower sprites/fthrow1.tga
121 Return error texture.
122 Flame Thrower Blue sprites/fthrow_blue4.tga
123 Same as 121.
124 Splash 1 sprites/splash1.tga
125 Splash 2 sprites/splash2.tga
126 Splash 3 sprites/splash3.tga
127 Splash 4 sprites/splash4.tga
128 Firewall sprites/firewall.tga

All other numbers are not listed in the code.

The follow sprites are not in the list not sure where they are used for (expect for 1)?
sprites/firescreen.tga (used for put youre screen on fire by flames.)
sprites/fthrow_blue2.tga
sprites/fthrow_blue3.tga
sprites/fthrow1e.tga
sprites/fthrow1f.tga
sprites/fthrow1fb.tga
sprites/lighthouse.tga
sprites/muzz3a.tga
sprites/muzz4a.tga
sprites/smoke_sm_b.tga
sprites/smoke_sm_b1.tga