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Entities Pistol: Difference between revisions

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Created page with "== pistol_mod_damage == '''Map Entity Color:''' (.7 .3 .4) (<span style="color:#B24C66;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Magnum mod for the pistol (weapon_pistol, weapon_spistol), increases damage. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 128 || TRIGGER..."
 
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| 2 || NO_TOUCH ||  
| 2 || NO_TOUCH ||  
|-
| 128 || TRIGGER_PICKUP || Picked up when triggered ('''SPMod only''').
|-
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| 256 || NOT_EASY || Do not spawn if skill = 0.
| 256 || NOT_EASY || Do not spawn if skill = 0.
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|-
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| 2 || NO_TOUCH ||  
| 2 || NO_TOUCH ||  
|-
| 128 || TRIGGER_PICKUP || Picked up when triggered ('''SPMod only''').
|-
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
| 256 || NOT_EASY || Do not spawn if skill = 0.
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|-
|-
| 2 || NO_TOUCH ||  
| 2 || NO_TOUCH ||  
|-
| 128 || TRIGGER_PICKUP || Picked up when triggered ('''SPMod only''').
|-
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
| 256 || NOT_EASY || Do not spawn if skill = 0.

Revision as of 01:34, 3 March 2025

pistol_mod_damage

Map Entity Color: (.7 .3 .4) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Magnum mod for the pistol (weapon_pistol, weapon_spistol), increases damage.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

pistol_mod_reload

Map Entity Color: (.7 .3 .4) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Reload mod for the pistol (weapon_pistol, weapon_spistol), increases the reload speed.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

pistol_mod_rof

Map Entity Color: (.7 .3 .4) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Rate of fire mod for the pistol (weapon_pistol, weapon_spistol), increases rate of fire.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up