Jump to content

Entities HMG: Difference between revisions

From Kingpin Wiki
No edit summary
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Cooling sleeves for the heavy submachine gun ([[Entities_Weapon#entity_weapon_heavymachinegun|weapon_heavymachinegun]]), increase rate of fire, lasts 30 shots before breaking up.
Cooling sleeves for the heavy submachine gun ([[Entities_Weapon#weapon_heavymachinegun|weapon_heavymachinegun]]), increase rate of fire, lasts 30 shots before breaking up.


'''Spawnflags'''
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


'''Keys'''
'''Keys'''

Latest revision as of 02:50, 3 March 2025

hmg_mod_cooling

Map Entity Color: (.7 .3 .4) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Cooling sleeves for the heavy submachine gun (weapon_heavymachinegun), increase rate of fire, lasts 30 shots before breaking up.

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up