Entities HMG: Difference between revisions
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Created page with "== hmg_mod_cooling == '''Map Entity Color:''' (.7 .3 .4) (<span style="color:#B24C66;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Cooling sleeves for the heavy submachine gun (weapon_heavymachinegun), increase rate of fire, lasts 30 shots before breaking up. '''Spawnflags''' {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || N..." |
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'''Dimensions:''' (-16 -16 -16) (16 16 16) | '''Dimensions:''' (-16 -16 -16) (16 16 16) | ||
Cooling sleeves for the heavy submachine gun ([[Entities_Weapon# | Cooling sleeves for the heavy submachine gun ([[Entities_Weapon#weapon_heavymachinegun|weapon_heavymachinegun]]), increase rate of fire, lasts 30 shots before breaking up. | ||
{{Spawnflags}} | |||
'''Keys''' | '''Keys''' |
Latest revision as of 02:50, 3 March 2025
hmg_mod_cooling
Map Entity Color: (.7 .3 .4) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)
Cooling sleeves for the heavy submachine gun (weapon_heavymachinegun), increase rate of fire, lasts 30 shots before breaking up.
Spawnflags
Flag | Name | Description |
---|---|---|
1 | TRIGGER_SPAWN | Must be triggered to appear. |
2 | NO_TOUCH | |
256 | NOT_EASY | Do not spawn if skill = 0. |
512 | NOT_MEDIUM | Do not spawn if skill = 1. |
1024 | NOT_HARD | Do not spawn if skill >= 2. |
2048 | NOT_DEATHMATCH | Do not spawn in Deathmatch. |
4096 | NOT_COOP | Do not spawn in Coop. |
Keys
Key | Description |
---|---|
targetname | This entity's ID |
target | Target to trigger when picked up |
killtarget | ID of the entity to delete when picked up |