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Entities Ammo: Difference between revisions

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Created page with "== ammo_308 == '''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>) '''Dimensions:''' (-16 -16 -16) (16 16 16) Bullets clip for the heavy submachine gun (weapon_heavymachinegun), 30 bullets per clip (max: 90). === Spawnflags === {| class="wikitable" |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH || |- | 256 || NOT_EASY || Do not s..."
 
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== ammo_308 ==
== ammo_308 ==
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>)   
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4D4DFF;">COLOR PREVIEW</span>)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Bullets clip for the heavy submachine gun ([[Entities_Weapon#weapon_heavymachinegun|weapon_heavymachinegun]]), 30 bullets per clip (max: 90).
Bullets clip for the heavy submachine gun ([[Entities_Weapon#weapon_heavymachinegun|weapon_heavymachinegun]]), 30 bullets per clip (max: 90).


=== Spawnflags ===
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


=== Keys ===
'''Keys'''
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 37: Line 19:
|}
|}
== ammo_bullets ==
== ammo_bullets ==
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>)   
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4D4DFF;">COLOR PREVIEW</span>)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Bullets clip for the pistol ([[Entities_Weapon#weapon_pistol|weapon_pistol]], [[Entities_Weapon#weapon_spistol|weapon_spistol]]) and Thompson submachine gun ([[Entities_Weapon#weapon_tommygun|weapon_tommygun]]), 20 bullets per clip (max: 200).
Bullets clip for the pistol ([[Entities_Weapon#weapon_pistol|weapon_pistol]], [[Entities_Weapon#weapon_spistol|weapon_spistol]]) and Thompson submachine gun ([[Entities_Weapon#weapon_tommygun|weapon_tommygun]]), 20 bullets per clip (max: 200).


=== Spawnflags ===
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


=== Keys ===
'''Keys'''
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}
== ammo_cylinder ==
== ammo_cylinder ==
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>)   
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4D4DFF;">COLOR PREVIEW</span>)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Bullets for the Thompson submachine gun ([[Entities_Weapon#weapon_tommygun|weapon_tommygun]]) or pistol ([[Entities_Weapon#weapon_pistol|weapon_pistol]], [[Entities_Weapon#weapon_spistol|weapon_spistol]]), 50 bullets per drum (max: 200).
Bullets for the Thompson submachine gun ([[Entities_Weapon#weapon_tommygun|weapon_tommygun]]) or pistol ([[Entities_Weapon#weapon_pistol|weapon_pistol]], [[Entities_Weapon#weapon_spistol|weapon_spistol]]), 50 bullets per drum (max: 200).


=== Spawnflags ===
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


=== Keys ===
'''Keys'''
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}
== ammo_flametank ==
== ammo_flametank ==
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>)   
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4D4DFF;">COLOR PREVIEW</span>)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Gaz for the flame thrower ([[Entities_Weapon#weapon_flamethrower|weapon_flamethrower]]), 50 units of gaz per tank (max: 200).
Gaz for the flame thrower ([[Entities_Weapon#weapon_flamethrower|weapon_flamethrower]]), 50 units of gaz per tank (max: 200).


=== Spawnflags ===
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


=== Keys ===
'''Keys'''
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}
== ammo_grenades ==
== ammo_grenades ==
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>)   
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4D4DFF;">COLOR PREVIEW</span>)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Grenades for the grenade launcher ([[Entities_Weapon#weapon_grenadelauncher|weapon_grenadelauncher]]), 3 per box (max: 12).
Grenades for the grenade launcher ([[Entities_Weapon#weapon_grenadelauncher|weapon_grenadelauncher]]), 3 per box (max: 12).


=== Spawnflags ===
{{Spawnflags}}
{| class="wikitable"
'''Keys'''
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}
 
=== Keys ===
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}
== ammo_rockets ==
== ammo_rockets ==
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>)   
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4D4DFF;">COLOR PREVIEW</span>)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Missiles for the rocket launcher ([[Entities_Weapon#weapon_bazooka|weapon_bazooka]]), 5 missiles per box (max: 25).
Missiles for the rocket launcher ([[Entities_Weapon#weapon_bazooka|weapon_bazooka]]), 5 missiles per box (max: 25).


=== Spawnflags ===
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


=== Keys ===
'''Keys'''
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}
|}
== ammo_shells ==
== ammo_shells ==
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4C4FF;">COLOR PREVIEW</span>)   
'''Map Entity Color:''' (.3 .3 1) (<span style="color:#4D4DFF;">COLOR PREVIEW</span>)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   
'''Dimensions:''' (-16 -16 -16) (16 16 16)   


Shells box for the shotgun ([[Entities_Weapon#weapon_shotgun|weapon_shotgun]]), 10 shells per box (max: 100).
Shells box for the shotgun ([[Entities_Weapon#weapon_shotgun|weapon_shotgun]]), 10 shells per box (max: 100).


=== Spawnflags ===
{{Spawnflags}}
{| class="wikitable"
|-
! Flag !! Name !! Description
|-
| 1 || TRIGGER_SPAWN || Must be triggered to appear.
|-
| 2 || NO_TOUCH ||
|-
| 256 || NOT_EASY || Do not spawn if skill = 0.
|-
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.
|-
| 1024 || NOT_HARD || Do not spawn if skill >= 2.
|-
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.
|-
| 4096 || NOT_COOP || Do not spawn in Coop.
|}


=== Keys ===
'''Keys'''
{| class="wikitable"
{| class="wikitable"
|-
|-

Latest revision as of 02:48, 3 March 2025

ammo_308

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Bullets clip for the heavy submachine gun (weapon_heavymachinegun), 30 bullets per clip (max: 90).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

ammo_bullets

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Bullets clip for the pistol (weapon_pistol, weapon_spistol) and Thompson submachine gun (weapon_tommygun), 20 bullets per clip (max: 200).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

ammo_cylinder

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Bullets for the Thompson submachine gun (weapon_tommygun) or pistol (weapon_pistol, weapon_spistol), 50 bullets per drum (max: 200).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

ammo_flametank

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Gaz for the flame thrower (weapon_flamethrower), 50 units of gaz per tank (max: 200).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

ammo_grenades

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Grenades for the grenade launcher (weapon_grenadelauncher), 3 per box (max: 12).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

ammo_rockets

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Missiles for the rocket launcher (weapon_bazooka), 5 missiles per box (max: 25).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up

ammo_shells

Map Entity Color: (.3 .3 1) (COLOR PREVIEW) Dimensions: (-16 -16 -16) (16 16 16)

Shells box for the shotgun (weapon_shotgun), 10 shells per box (max: 100).

Spawnflags

Flag Name Description
1 TRIGGER_SPAWN Must be triggered to appear.
2 NO_TOUCH
256 NOT_EASY Do not spawn if skill = 0.
512 NOT_MEDIUM Do not spawn if skill = 1.
1024 NOT_HARD Do not spawn if skill >= 2.
2048 NOT_DEATHMATCH Do not spawn in Deathmatch.
4096 NOT_COOP Do not spawn in Coop.

Keys

Key Description
targetname This entity's ID
target Target to trigger when picked up
killtarget ID of the entity to delete when picked up