Kid: Difference between revisions
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Created page with "There 5 characters with the name Kid. Scroll down to see them all. <center> {| class="wikitable" |+ kid_1 on map steel2 |- | colspan="2" | 300px|Kid 1 |- | Model: || cast_runt |- | Skin: || 134 132 132 |- | Health: || 100 |- | Weapon: || Pipe |- | Cash: || 0 |- | Moral: || 2 |- | Acc: || 2 |- | Call: || 3 |} </center> kid_1 can be found on map steel2. <hr> <center> {| class="wikitable" |+ kid_2 on ma..." |
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There 5 [[characters]] with the name Kid. Scroll down to see them all. | There 5 [[characters]] with the name Kid. Scroll down to see them all. | ||
<hr> | |||
<center> | <center> | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 74: | Line 75: | ||
</center> | </center> | ||
kid_3 can be found on [[maps|map]] steel2. | kid_3 can be found on [[maps|map]] steel2. | ||
<hr> | |||
<center> | |||
{| class="wikitable" | |||
|+ kid_4 on map steel2 | |||
|- | |||
| colspan="2" | [[File:Kid 4.png|300px|Kid 4]] | |||
|- | |||
| Model: || [[Entities_Cast#cast_thug|cast_thug]] | |||
|- | |||
| Skin: || 133 132 132 | |||
|- | |||
| Health: || 100 | |||
|- | |||
| Weapon: || [[Weapons|Pipe]] | |||
|- | |||
| Cash: || 0 | |||
|- | |||
| Moral: || 2 | |||
|- | |||
| Acc: || 2 | |||
|- | |||
| Call: || 3 | |||
|} | |||
</center> | |||
kid_4 can be found on [[maps|map]] steel3. | |||
<hr> | |||
<center> | |||
{| class="wikitable" | |||
|+ kid_5 on map steel2 | |||
|- | |||
| colspan="2" | [[File:Kid 5.png|300px|Kid 5]] | |||
|- | |||
| Model: || [[Entities_Cast#cast_thug|cast_thug]] | |||
|- | |||
| Skin: || 134 132 132 | |||
|- | |||
| Health: || 100 | |||
|- | |||
| Weapon: || [[Weapons|Pipe]] | |||
|- | |||
| Cash: || 0 | |||
|- | |||
| Moral: || 2 | |||
|- | |||
| Acc: || 2 | |||
|- | |||
| Call: || 3 | |||
|} | |||
</center> | |||
kid_5 can be found on [[maps|map]] steel3. | |||
<hr> | |||
Voice table: | Voice table: | ||
<syntaxhighlight lang="c"> | <syntaxhighlight lang="c"> |
Latest revision as of 18:54, 4 April 2025
There 5 characters with the name Kid. Scroll down to see them all.
![]() | |
Model: | cast_runt |
Skin: | 134 132 132 |
Health: | 100 |
Weapon: | Pipe |
Cash: | 0 |
Moral: | 2 |
Acc: | 2 |
Call: | 3 |
kid_1 can be found on map steel2.
![]() | |
Model: | cast_runt |
Skin: | 132 132 132 |
Health: | 100 |
Weapon: | Pipe |
Cash: | 0 |
Moral: | 2 |
Acc: | 2 |
Call: | 3 |
kid_2 can be found on map steel2.
![]() | |
Model: | cast_runt |
Skin: | 133 132 132 |
Health: | 100 |
Weapon: | Pipe |
Cash: | 0 |
Moral: | 2 |
Acc: | 2 |
Call: | 3 |
kid_3 can be found on map steel2.
![]() | |
Model: | cast_thug |
Skin: | 133 132 132 |
Health: | 100 |
Weapon: | Pipe |
Cash: | 0 |
Moral: | 2 |
Acc: | 2 |
Call: | 3 |
kid_4 can be found on map steel3.
![]() | |
Model: | cast_thug |
Skin: | 134 132 132 |
Health: | 100 |
Weapon: | Pipe |
Cash: | 0 |
Moral: | 2 |
Acc: | 2 |
Call: | 3 |
kid_5 can be found on map steel3.
Voice table:
voice_table_t steeltown_kids[]=
{
// 4 clues about david
{NULL, "I just saw David a minute ago", "I just saw David a minute ago", "actors/male/steelkids/david_clue1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "You need help taking Moker down, David's your man", "You need help taking Moker down, David's your man", "actors/male/steelkids/david_clue2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "David's looking to put some serious hurt on Moker", "David's looking to put some serious hurt on Moker", "actors/male/steelkids/david_clue3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "That David's one handy motherfucker with a lockpick", "That David's one handy @*%$#! with a lockpick", "actors/male/steelkids/david_clue4.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
// 4 clues about hmg
{NULL, "Moker's main job is moving weapons for the kingpin", "Moker's main job is moving weapons for the kingpin", "actors/male/steelkids/hmg_clue1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Moker's gang got some shiny new toys... came from the big man himself", "Moker's gang got some shiny new toys... came from the big man himself", "actors/male/steelkids/hmg_clue2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "That new gun packs some serious firepower... a real hand cannon", "That new gun packs some serious firepower... a real hand cannon", "actors/male/steelkids/hmg_clue3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "A whole shitload of those new guns just came in", "A whole @*%$#!load of those new guns just came in", "actors/male/steelkids/hmg_clue4.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
// 4 random i'm out of here
{NULL, "I'm outta here", "I'm outta here", "actors/male/steelkids/afraid1.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Catch ya later", "Catch ya later", "actors/male/steelkids/afraid2.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Sorry, gotta go", "Sorry, gotta go", "actors/male/steelkids/afraid3.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "I'm gone", "I'm gone", "actors/male/steelkids/afraid4.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
};