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Kid: Difference between revisions

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Created page with "There 5 characters with the name Kid. Scroll down to see them all. <center> {| class="wikitable" |+ kid_1 on map steel2 |- | colspan="2" | 300px|Kid 1 |- | Model: || cast_runt |- | Skin: || 134 132 132 |- | Health: || 100 |- | Weapon: || Pipe |- | Cash: || 0 |- | Moral: || 2 |- | Acc: || 2 |- | Call: || 3 |} </center> kid_1 can be found on map steel2. <hr> <center> {| class="wikitable" |+ kid_2 on ma..."
 
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There 5 [[characters]] with the name Kid. Scroll down to see them all.
There 5 [[characters]] with the name Kid. Scroll down to see them all.
<hr>
<center>
<center>
{| class="wikitable"
{| class="wikitable"
Line 74: Line 75:
</center>
</center>
kid_3 can be found on [[maps|map]] steel2.
kid_3 can be found on [[maps|map]] steel2.
 
<hr>
 
<center>
 
{| class="wikitable"
 
|+ kid_4 on map steel2
 
|-
 
| colspan="2" | [[File:Kid 4.png|300px|Kid 4]]
 
|-
| Model: || [[Entities_Cast#cast_thug|cast_thug]]
|-
| Skin: || 133 132 132
|-
| Health: || 100
|-
| Weapon: || [[Weapons|Pipe]]
|-
| Cash: || 0
|-
| Moral: || 2
|-
| Acc: || 2
|-
| Call: || 3
|}
</center>
kid_4 can be found on [[maps|map]] steel3.
<hr>
<center>
{| class="wikitable"
|+ kid_5 on map steel2
|-
| colspan="2" | [[File:Kid 5.png|300px|Kid 5]]
|-
| Model: || [[Entities_Cast#cast_thug|cast_thug]]
|-
| Skin: || 134 132 132
|-
| Health: || 100
|-
| Weapon: || [[Weapons|Pipe]]
|-
| Cash: || 0
|-
| Moral: || 2
|-
| Acc: || 2
|-
| Call: || 3
|}
</center>
kid_5 can be found on [[maps|map]] steel3.
<hr>
Voice table:
Voice table:
<syntaxhighlight lang="c">
<syntaxhighlight lang="c">

Latest revision as of 18:54, 4 April 2025

There 5 characters with the name Kid. Scroll down to see them all.


kid_1 on map steel2
Kid 1
Model: cast_runt
Skin: 134 132 132
Health: 100
Weapon: Pipe
Cash: 0
Moral: 2
Acc: 2
Call: 3

kid_1 can be found on map steel2.


kid_2 on map steel2
Kid 2
Model: cast_runt
Skin: 132 132 132
Health: 100
Weapon: Pipe
Cash: 0
Moral: 2
Acc: 2
Call: 3

kid_2 can be found on map steel2.


kid_3 on map steel2
Kid 3
Model: cast_runt
Skin: 133 132 132
Health: 100
Weapon: Pipe
Cash: 0
Moral: 2
Acc: 2
Call: 3

kid_3 can be found on map steel2.


kid_4 on map steel2
Kid 4
Model: cast_thug
Skin: 133 132 132
Health: 100
Weapon: Pipe
Cash: 0
Moral: 2
Acc: 2
Call: 3

kid_4 can be found on map steel3.


kid_5 on map steel2
Kid 5
Model: cast_thug
Skin: 134 132 132
Health: 100
Weapon: Pipe
Cash: 0
Moral: 2
Acc: 2
Call: 3

kid_5 can be found on map steel3.


Voice table:

voice_table_t steeltown_kids[]=
{
	// 4 clues about david
	{NULL, "I just saw David a minute ago",												"I just saw David a minute ago",												"actors/male/steelkids/david_clue1.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "You need help taking Moker down, David's your man",							"You need help taking Moker down, David's your man",							"actors/male/steelkids/david_clue2.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "David's looking to put some serious hurt on Moker",							"David's looking to put some serious hurt on Moker",							"actors/male/steelkids/david_clue3.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "That David's one handy motherfucker with a lockpick",						"That David's one handy @*%$#! with a lockpick",						"actors/male/steelkids/david_clue4.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},

	// 4 clues about hmg
	{NULL, "Moker's main job is moving weapons for the kingpin",						"Moker's main job is moving weapons for the kingpin",							"actors/male/steelkids/hmg_clue1.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "Moker's gang got some shiny new toys...  came from the big man himself",	"Moker's gang got some shiny new toys...  came from the big man himself",		"actors/male/steelkids/hmg_clue2.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "That new gun packs some serious firepower... a real hand cannon",			"That new gun packs some serious firepower... a real hand cannon",				"actors/male/steelkids/hmg_clue3.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "A whole shitload of those new guns just came in",							"A whole @*%$#!load of those new guns just came in",					"actors/male/steelkids/hmg_clue4.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},

	// 4 random i'm out of here
	{NULL, "I'm outta here",															"I'm outta here",						"actors/male/steelkids/afraid1.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "Catch ya later",															"Catch ya later",						"actors/male/steelkids/afraid2.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "Sorry, gotta go",															"Sorry, gotta go",						"actors/male/steelkids/afraid3.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
	{NULL, "I'm gone",																	"I'm gone",								"actors/male/steelkids/afraid4.wav",		0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},

};