Kroker: Difference between revisions
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Created page with "<center> {| class="wikitable" |+ Kroker |- | colspan="2" | 300px|Kroker |- | Model: || cast_runt |- | Skin: || 023 020 020 |- | Count: || 1 |- | Health: || 150 |- | Weapon: || Pipe |- | Cash: || 0 |- | Moral: || 3 |- | Acc: || 43 |- | Call: || 3 |} </center> Kroker can be found on map steel1. Voice table: <syntaxhighlight lang="c"> voice_table_t steeltown_kroker[]= { {NULL, "Don't kill me! I'll open..." |
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| Moral: || 3 | | Moral: || 3 | ||
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| Acc: || | | Acc: || 4 | ||
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| Call: || 3 | | Call: || 3 |
Latest revision as of 18:36, 3 April 2025
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Model: | cast_runt |
Skin: | 023 020 020 |
Count: | 1 |
Health: | 150 |
Weapon: | Pipe |
Cash: | 0 |
Moral: | 3 |
Acc: | 4 |
Call: | 3 |
Kroker can be found on map steel1.
Voice table:
voice_table_t steeltown_kroker[]=
{
{NULL, "Don't kill me! I'll open the safe", "Don't kill me! I'll open the safe", "actors/male/kroker/opensafe.wav", 0, {0,0,0,0,0}, 0, 0 , TT_POSITIVE},
{NULL, "Get the fuck outta my office!", "Get the @*%$#! outta my office!", "actors/male/kroker/getout.wav", 0, {0,0,0,0,0}, 0, 0 , TT_NEGATIVE},
};