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Surfaces: Revision history

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24 March 2025

4 March 2025

3 March 2025

  • curprev 23:5723:57, 3 March 2025 FREDZ talk contribs 4,512 bytes −18 No edit summary
  • curprev 23:5523:55, 3 March 2025 FREDZ talk contribs 4,530 bytes +4,530 Created page with "== Introduction == Each face of a brush has its own parameters to define the type of surface. The game uses it to play correct sound and effects when walking on/shooting at something. Some special attributes allow the texture to use an alpha parameter (transparency) or project white light. == Surfaces Flags == {| class="wikitable sortable" |- ! Value !! Hex !! Flag !! Description |- | 1 || 0x1 || Light || Emit light from the surface, brightness is specified in the 'valu..."