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Compiling SDK C++: Revision history

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24 March 2025

19 February 2025

  • curprev 22:1022:10, 19 February 2025 FREDZ talk contribs 5,223 bytes −183 No edit summary
  • curprev 01:0901:09, 19 February 2025 FREDZ talk contribs 5,406 bytes +5,406 Created page with "<h3>Introduction</h3> <p>This how-to will explain how to compile Kingpin's GAMEX86.DLL with Visual C++ 6.0 mainly. <br /><a href="https://en.wikipedia.org/wiki/Microsoft_Visual_Studio" target="_blank">Microsoft Developer Studio 6.0 </a>was used to create Kingpin SDK code. <br />Compiling the DLL is quite simple(one key press), however, setting up the project in VC++ is a little bit more complicated.</p> <hr style="height: 2px; border-width: 0; background-color: #e7c258;"..."