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	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Wally_pallete</id>
	<title>Wally pallete - Revision history</title>
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	<updated>2026-04-17T15:02:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Wally_pallete&amp;diff=493&amp;oldid=prev</id>
		<title>FREDZ at 00:57, 21 February 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Wally_pallete&amp;diff=493&amp;oldid=prev"/>
		<updated>2025-02-21T00:57:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:57, 21 February 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;subtitle&quot;&amp;gt;&amp;lt;strong&amp;gt;&lt;/del&gt;How to convert a RGB texture to the Kingpin palette in Wally&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/ins&gt;How to convert a RGB texture to the Kingpin palette in Wally=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div class&lt;/del&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;subtitle&quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Kingpin uses some times textures that have a fixed palette of 256 colors. This is known as &amp;lt;em&amp;gt;Indexed Mode&amp;lt;/em&amp;gt; in most image manipulation programs. To properly convert a texture you have as a jpg file to Kingpin pcx, tga format you will have to convert the file to Indexed Mode using the Kingpin palette. Let&amp;#039;s now have a look at how to do that in the great and free image manipulation software [https://www.kingpin.info/download/index.php?dir=kingpin/editing/textures/wal/wally/ Wally.]&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Kingpin uses some times textures that have a fixed palette of 256 colors. This is known as &amp;lt;em&amp;gt;Indexed Mode&amp;lt;/em&amp;gt; in most image manipulation programs. To properly convert a texture you have as a jpg file to Kingpin pcx, tga format you will have to convert the file to Indexed Mode using the Kingpin palette. Let&amp;#039;s now have a look at how to do that in the great and free image manipulation software [https://www.kingpin.info/download/index.php?dir=kingpin/editing/textures/wal/wally/ Wally.]&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Step 1: Importing the Kingpin palette into Wally====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Step 1: Importing the Kingpin palette into Wally====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Wally_pallete&amp;diff=491&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;&lt;div class=&quot;subtitle&quot;&gt;&lt;strong&gt;How to convert a RGB texture to the Kingpin palette in Wally&lt;/strong&gt;&lt;/div&gt; &lt;div class=&quot;subtitle&quot;&gt;&amp;nbsp;&lt;/div&gt; &lt;p&gt;Kingpin uses some times textures that have a fixed palette of 256 colors. This is known as &lt;em&gt;Indexed Mode&lt;/em&gt; in most image manipulation programs. To properly convert a texture you have as a jpg file to Kingpin pcx, tga format you will have to convert the file to Indexed Mode using the Kingpin palette. Let&#039;s now have a look at...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Wally_pallete&amp;diff=491&amp;oldid=prev"/>
		<updated>2025-02-21T00:50:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;div class=&amp;quot;subtitle&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;How to convert a RGB texture to the Kingpin palette in Wally&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt; &amp;lt;div class=&amp;quot;subtitle&amp;quot;&amp;gt; &amp;lt;/div&amp;gt; &amp;lt;p&amp;gt;Kingpin uses some times textures that have a fixed palette of 256 colors. This is known as &amp;lt;em&amp;gt;Indexed Mode&amp;lt;/em&amp;gt; in most image manipulation programs. To properly convert a texture you have as a jpg file to Kingpin pcx, tga format you will have to convert the file to Indexed Mode using the Kingpin palette. Let&amp;#039;s now have a look at...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;subtitle&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;How to convert a RGB texture to the Kingpin palette in Wally&amp;lt;/strong&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;subtitle&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Kingpin uses some times textures that have a fixed palette of 256 colors. This is known as &amp;lt;em&amp;gt;Indexed Mode&amp;lt;/em&amp;gt; in most image manipulation programs. To properly convert a texture you have as a jpg file to Kingpin pcx, tga format you will have to convert the file to Indexed Mode using the Kingpin palette. Let&amp;#039;s now have a look at how to do that in the great and free image manipulation software [https://www.kingpin.info/download/index.php?dir=kingpin/editing/textures/wal/wally/ Wally.]&amp;lt;/p&amp;gt;&lt;br /&gt;
====Step 1: Importing the Kingpin palette into Wally====&lt;br /&gt;
You only need to do this once for your installation of Wally. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The Kingpin palette is saved in the file main/pics/colormap.pcx of your [[Setup the game#Location_Kingpin|Kingpin installation]]. If you do not have this file in that location you will have to extract if from main/pak0.pak with a tool like [https://www.kingpin.info/download/index.php?dir=kingpin/editing/pak/packscape/&amp;amp;amp;file=pakscape_0.11.zip PakScape]. If this is too annoying you can also grab the file [https://www.kingpin.info/download/index.php?dir=kingpin/main/pics/&amp;amp;amp;file=kingpin_colormap.zip here.]&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; Now that you have the file it&amp;#039;s time to import this palette into Wally. Open Wally and load the file colormap.pcx.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Wally pallette.png|center|Wally pallette]]&lt;br /&gt;
&amp;lt;p&amp;gt;Now you can save the pallete by going into the menu &amp;lt;em&amp;gt;Colors &amp;amp;gt; Save Palettes&amp;lt;/em&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Wally save pallette.png|center|Wally Colors-&amp;gt;Save Pallette]]&lt;br /&gt;
&amp;lt;p&amp;gt;In the new window under you can give the palette a better name, I named it k&amp;lt;em&amp;gt;ingpin_palette&amp;lt;/em&amp;gt; here. You also can change the extension type of the pallete where what you want to change; *.pal, *.lmp and *.act&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Wally new pallette.png|center|Wally new pallette name]]&lt;br /&gt;
&amp;lt;p&amp;gt;Click &amp;lt;em&amp;gt;save&amp;lt;/em&amp;gt; and you&amp;#039;re done.&amp;lt;/p&amp;gt;&lt;br /&gt;
====Step 2: Converting an image with the Kingpin palette====&lt;br /&gt;
Open your first&amp;amp;nbsp; image in Wally. Now click &amp;lt;em&amp;gt;Colors &amp;amp;gt; &amp;lt;em&amp;gt;Load Palettes&amp;lt;/em&amp;gt;...&amp;lt;/em&amp;gt;. In the new window select the palette you have just saved and click &amp;lt;em&amp;gt;Open. Works only with 256 bit color textures.&amp;lt;br /&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
[[File:Wally load pallette.png|center|Wally Colors-&amp;gt;Load Pallette]]&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;Save the image and you&amp;#039;re done. &amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
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