<?xml version="1.0"?>
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	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=QDT_sprites_list</id>
	<title>QDT sprites list - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=QDT_sprites_list"/>
	<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;action=history"/>
	<updated>2026-04-17T15:02:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=1084&amp;oldid=prev</id>
		<title>FREDZ at 22:26, 14 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=1084&amp;oldid=prev"/>
		<updated>2025-05-14T22:26:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:26, 14 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 7 || Blood Drop || sprites/bld_dr.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 7 || Blood Drop || sprites/bld_dr.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 8 || Smoke Small (Used for cast_runt cigar) || sprites/smoke_sm.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 8 || Smoke Small (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Called TE_SFXSMOKE &amp;amp; TE_SFXSMOKE2 in code. &lt;/ins&gt;Used for cast_runt cigar) || sprites/smoke_sm.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 9 || Fire || sprites/fire.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 9 || Fire &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Called TE_SFXFIRE in code) &lt;/ins&gt;|| sprites/fire.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 10 || Carona || sprites/corona.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 10 || Carona || sprites/corona.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 22 || Smoke Small R (Red? but is not red, unfinished texture) || sprites/smoke_sm_r.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 22 || Smoke Small R (Red? but is not red, unfinished texture) || sprites/smoke_sm_r.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 23 || Sniper 1c (Missing texture) || sprites/sniper1c.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 23 || Sniper 1c (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Called TE_RAILTRAIL in code. &lt;/ins&gt;Missing texture) || sprites/sniper1c.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 24 || Sniper 2 (Missing texture) || sprites/sniper2.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 24 || Sniper 2 (Missing texture) || sprites/sniper2.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 108 || Muzzle flash 2b ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=tomgun_spr3.qdt Used for Tommygun]) || sprites/muzz2b.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 108 || Muzzle flash 2b ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=tomgun_spr3.qdt Used for Tommygun]) || sprites/muzz2b.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 110 || Explode 1 || sprites/explode/explode1.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 110 || Explode 1 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Called TE_EXPLOSION1, TE_EXPLOSION1B &amp;amp; TE_EXPLOSION1C in code) &lt;/ins&gt;|| sprites/explode/explode1.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 111 || Explode 2 || sprites/explode/explode2.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 111 || Explode 2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Called TE_EXPLOSION1, TE_EXPLOSION1B &amp;amp; TE_EXPLOSION1C in code) &lt;/ins&gt;|| sprites/explode/explode2.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 116 || Smoke Animated || sprites/smoke/smokeanim1.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 116 || Smoke Animated || sprites/smoke/smokeanim1.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key kinglknf_wiki:diff:1.41:old-1083:rev-1084:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=1083&amp;oldid=prev</id>
		<title>FREDZ at 20:05, 14 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=1083&amp;oldid=prev"/>
		<updated>2025-05-14T20:05:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:05, 14 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l99&quot;&gt;Line 99:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 99:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 127 || Splash 4 || sprites/splash4.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 127 || Splash 4 || sprites/splash4.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 128 || Firewall || sprites/firewall.tga&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 128 || Firewall &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Called TE_SFXFIRET in code) &lt;/ins&gt;|| sprites/firewall.tga&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;All other numbers are not listed in the code.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;All other numbers are not listed in the code.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The follow sprites are not in the list not sure where they are used for (expect for 1)? &amp;lt;br /&amp;gt;sprites/firescreen.tga (used for put youre screen on fire by flames.)&amp;lt;br /&amp;gt;sprites/fthrow_blue2.tga &amp;lt;br /&amp;gt;sprites/fthrow_blue3.tga &amp;lt;br /&amp;gt;sprites/fthrow1e.tga &amp;lt;br /&amp;gt;sprites/fthrow1f.tga &amp;lt;br /&amp;gt;sprites/fthrow1fb.tga &amp;lt;br /&amp;gt;sprites/lighthouse.tga &amp;lt;br /&amp;gt;sprites/muzz3a.tga &amp;lt;br /&amp;gt;sprites/muzz4a.tga &amp;lt;br /&amp;gt;sprites/smoke_sm_b.tga &amp;lt;br /&amp;gt;sprites/smoke_sm_b1.tga&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The follow sprites are not in the list not sure where they are used for (expect for 1)? &amp;lt;br /&amp;gt;sprites/firescreen.tga (used for put youre screen on fire by flames.)&amp;lt;br /&amp;gt;sprites/fthrow_blue2.tga &amp;lt;br /&amp;gt;sprites/fthrow_blue3.tga &amp;lt;br /&amp;gt;sprites/fthrow1e.tga &amp;lt;br /&amp;gt;sprites/fthrow1f.tga &amp;lt;br /&amp;gt;sprites/fthrow1fb.tga &amp;lt;br /&amp;gt;sprites/lighthouse.tga &amp;lt;br /&amp;gt;sprites/muzz3a.tga &amp;lt;br /&amp;gt;sprites/muzz4a.tga &amp;lt;br /&amp;gt;sprites/smoke_sm_b.tga &amp;lt;br /&amp;gt;sprites/smoke_sm_b1.tga&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=652&amp;oldid=prev</id>
		<title>FREDZ at 00:21, 19 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=652&amp;oldid=prev"/>
		<updated>2025-03-19T00:21:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:21, 19 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Created this list mainly out of ref_gl.dll by FREDZ&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Created this list mainly out of ref_gl.dll by FREDZ&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;border&lt;/del&gt;=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&quot; cellspacing=&quot;4&quot; cellpadding=&quot;4&lt;/del&gt;&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;class&lt;/ins&gt;=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikitable&lt;/ins&gt;&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Order !! Description !! Texture&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Order !! Description !! Texture&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key kinglknf_wiki:diff:1.41:old-325:rev-652:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=325&amp;oldid=prev</id>
		<title>FREDZ at 23:14, 16 February 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=325&amp;oldid=prev"/>
		<updated>2025-02-16T23:14:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;amp;diff=325&amp;amp;oldid=324&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=324&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;&lt;p&gt;Created this list mainly out of ref_gl.dll by FREDZ&lt;/p&gt; &lt;pre&gt;0.		Blood (Called SFX_SPRITE_SURF_BLOOD1 in code) 		Texture: sprites/blood1.tga 1.		Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code) 		Texture: sprites/bullet1.tga 2.		Riple (Called SFX_SPRITE_SURF_RIPPLE in code) 		Texture: sprites/ripple.tga 5.		Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code) 		Texture: sprites/bld_pl.tga 6.		Blood Splat 		Texture: sprites/bld_spt.tga 7.		Blood Drop 		Texture: s...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=QDT_sprites_list&amp;diff=324&amp;oldid=prev"/>
		<updated>2025-02-16T23:03:11Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;p&amp;gt;Created this list mainly out of ref_gl.dll by FREDZ&amp;lt;/p&amp;gt; &amp;lt;pre&amp;gt;0.		Blood (Called SFX_SPRITE_SURF_BLOOD1 in code) 		Texture: sprites/blood1.tga 1.		Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code) 		Texture: sprites/bullet1.tga 2.		Riple (Called SFX_SPRITE_SURF_RIPPLE in code) 		Texture: sprites/ripple.tga 5.		Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code) 		Texture: sprites/bld_pl.tga 6.		Blood Splat 		Texture: sprites/bld_spt.tga 7.		Blood Drop 		Texture: s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;p&amp;gt;Created this list mainly out of ref_gl.dll by FREDZ&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;0.		Blood (Called SFX_SPRITE_SURF_BLOOD1 in code)&lt;br /&gt;
		Texture: sprites/blood1.tga&lt;br /&gt;
1.		Bullet Hole (Called SFX_SPRITE_SURF_BULLET1 in code)&lt;br /&gt;
		Texture: sprites/bullet1.tga&lt;br /&gt;
2.		Riple (Called SFX_SPRITE_SURF_RIPPLE in code)&lt;br /&gt;
		Texture: sprites/ripple.tga&lt;br /&gt;
5.		Blood Pool (Called SFX_SPRITE_SURF_BLOOD_POOL in code)&lt;br /&gt;
		Texture: sprites/bld_pl.tga&lt;br /&gt;
6.		Blood Splat&lt;br /&gt;
		Texture: sprites/bld_spt.tga&lt;br /&gt;
7.		Blood Drop&lt;br /&gt;
		Texture: sprites/bld_dr.tga&lt;br /&gt;
8.		Smoke Small (Used for for cast_runt cigar)&lt;br /&gt;
		Texture: sprites/smoke_sm.tga&lt;br /&gt;
9.		Fire&lt;br /&gt;
		Texture: sprites/fire.tga&lt;br /&gt;
10.		Carona&lt;br /&gt;
		Texture: sprites/corona.tga&lt;br /&gt;
16.		Same as 9.&lt;br /&gt;
17.		Carona Amber&lt;br /&gt;
		Texture: sprites/corona_a.tga&lt;br /&gt;
18.		Carona Red&lt;br /&gt;
		Texture: sprites/corona_r.tga&lt;br /&gt;
19.		Carona Green&lt;br /&gt;
		Texture: sprites/corona_g.tga&lt;br /&gt;
20.		Carona Blue&lt;br /&gt;
		Texture: sprites/corona_b.tga&lt;br /&gt;
21.		Rain&lt;br /&gt;
		Texture: sprites/rain.tga&lt;br /&gt;
22.		Smoke Small R (Red? but is not red, unfisched texture)&lt;br /&gt;
		Texture: sprites/smoke_sm_r.tga&lt;br /&gt;
23.		Sniper 1c (Missing texture)&lt;br /&gt;
		Texture: sprites/sniper1c.tga&lt;br /&gt;
24.		Sniper 2 (Missing texture)&lt;br /&gt;
		Texture: sprites/sniper2.tga&lt;br /&gt;
25.		Same as 2.&lt;br /&gt;
71.		Blood 1&lt;br /&gt;
		Texture: sprites/blood/blood1.tga&lt;br /&gt;
72.		Blood 1b&lt;br /&gt;
		Texture: sprites/blood/blood1b.tga&lt;br /&gt;
73.		Blood 1c&lt;br /&gt;
		Texture: sprites/blood/blood1c.tga&lt;br /&gt;
74.		Blood 1d&lt;br /&gt;
		Texture: sprites/blood/blood1d.tga&lt;br /&gt;
75.		Blood 1e&lt;br /&gt;
		Texture: sprites/blood/blood1e.tga&lt;br /&gt;
76.		Blood 1f&lt;br /&gt;
		Texture: sprites/blood/blood1f.tga&lt;br /&gt;
77.		Blood 1g&lt;br /&gt;
		Texture: sprites/blood/blood1g.tga&lt;br /&gt;
78.		Blood 1h&lt;br /&gt;
		Texture: sprites/blood/blood1h.tga&lt;br /&gt;
79.		Blood 1i&lt;br /&gt;
		Texture: sprites/blood/blood1i.tga&lt;br /&gt;
80.		Muzzle flash 3&lt;br /&gt;
		Texture: sprites/muzz3.tga&lt;br /&gt;
100.		Muzzle flash HMG ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=hmg.qdt Used for HMG])&lt;br /&gt;
		Texture: sprites/muzzhmg.tga&lt;br /&gt;
101.		Muzzle flash 1 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=pistol.qdt Used for Pistol])&lt;br /&gt;
		Texture: sprites/muzz1.tga&lt;br /&gt;
102.		Muzzle flash 2 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=tomgun_spr1.qdt Used for Tommygun])&lt;br /&gt;
		Texture: sprites/muzz2.tga&lt;br /&gt;
103.		Same as 80. ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=shotgun.qdt Used for Shotgun])&lt;br /&gt;
104.		Muzzle flash 4 ([https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=flamegun.qdt Used for Flamethrower])&lt;br /&gt;
		Texture: sprites/muzz4.tga&lt;br /&gt;
106.		Muzzle flash 1a&lt;br /&gt;
		Texture: sprites/muzz1a.tga&lt;br /&gt;
107.		Muzzle flash 2a (&amp;lt;a href=&amp;quot;https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=tomgun_spr2.qdt&amp;quot;&amp;gt;Used for Tommygun&amp;lt;/a&amp;gt;)&lt;br /&gt;
		Texture: sprites/muzz2a.tga&lt;br /&gt;
108.		Muzzle flash 2b (&amp;lt;a href=&amp;quot;https://www.kingpin.info/download/index.php?dir=kingpin/editing/modelling/qdt_weapons/&amp;amp;file=tomgun_spr3.qdt&amp;quot;&amp;gt;Used for Tommygun&amp;lt;/a&amp;gt;)&lt;br /&gt;
		Texture: sprites/muzz2b.tga&lt;br /&gt;
110.		Explode 1&lt;br /&gt;
		Texture: sprites/explode/explode1.tga&lt;br /&gt;
111.		Explode 2&lt;br /&gt;
		Texture: sprites/explode/explode2.tga&lt;br /&gt;
116.		Smoke Animated&lt;br /&gt;
		Texture: sprites/smoke/smokeanim1.tga&lt;br /&gt;
120.		Flame Thrower&lt;br /&gt;
		Texture: sprites/fthrow1.tga&lt;br /&gt;
121.		Return error texture.&lt;br /&gt;
122.		Flame Thrower Blue&lt;br /&gt;
		Texture: sprites/fthrow_blue4.tga&lt;br /&gt;
123.		Same as 121.&lt;br /&gt;
124.		Splash 1&lt;br /&gt;
		Texture: sprites/splash1.tga&lt;br /&gt;
125.		Splash 2&lt;br /&gt;
		Texture: sprites/splash2.tga&lt;br /&gt;
126.		Splash 3&lt;br /&gt;
		Texture: sprites/splash3.tga&lt;br /&gt;
127.		Splash 4&lt;br /&gt;
		Texture: sprites/splash4.tga&lt;br /&gt;
128.		Firewall&lt;br /&gt;
		Texture: sprites/firewall.tga&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;All other numbers are not listed in the code.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The follow sprites are not in the list not sure where they are used for (expect for 1)? &amp;lt;br /&amp;gt;sprites/firescreen.tga (used for put youre screen on fire by flames.)&amp;lt;br /&amp;gt;sprites/fthrow_blue2.tga &amp;lt;br /&amp;gt;sprites/fthrow_blue3.tga &amp;lt;br /&amp;gt;sprites/fthrow1e.tga &amp;lt;br /&amp;gt;sprites/fthrow1f.tga &amp;lt;br /&amp;gt;sprites/fthrow1fb.tga &amp;lt;br /&amp;gt;sprites/lighthouse.tga &amp;lt;br /&amp;gt;sprites/muzz3a.tga &amp;lt;br /&amp;gt;sprites/muzz4a.tga &amp;lt;br /&amp;gt;sprites/smoke_sm_b.tga &amp;lt;br /&amp;gt;sprites/smoke_sm_b1.tga&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
</feed>