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	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Player_model_frames</id>
	<title>Player model frames - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Player_model_frames"/>
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	<updated>2026-06-09T23:11:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Player_model_frames&amp;diff=322&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;{| border=&quot;1&quot; cellspacing=&quot;4&quot; cellpadding=&quot;4&quot; |- ! Order !! Animation end name !! Range !! Frames !! Description |- | 1. || tgun_rdy_32 || 1-32 || 32 || Tommygun Ready |- | 2. || tg_shoot_05 || 33-37 || 5 || Tommygun Shooting |- | 3. || tg_bird_10 || 38-47 || 10 || Taunt fast flip off |- | 4. || tg_crch_grab_16 || 48-63 || 16 || Taunt (Salute) Grabbing Crotch |- | 5. || tg_chin_flip_15 || 64-78 || 15 || Taunt Flip off (the finger) |- | 6. || 1pstl_rdy_23 || 79-101 || 23...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Player_model_frames&amp;diff=322&amp;oldid=prev"/>
		<updated>2025-02-16T22:56:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;4&amp;quot; |- ! Order !! Animation end name !! Range !! Frames !! Description |- | 1. || tgun_rdy_32 || 1-32 || 32 || Tommygun Ready |- | 2. || tg_shoot_05 || 33-37 || 5 || Tommygun Shooting |- | 3. || tg_bird_10 || 38-47 || 10 || Taunt fast flip off |- | 4. || tg_crch_grab_16 || 48-63 || 16 || Taunt (Salute) Grabbing Crotch |- | 5. || tg_chin_flip_15 || 64-78 || 15 || Taunt Flip off (the finger) |- | 6. || 1pstl_rdy_23 || 79-101 || 23...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;4&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Order !! Animation end name !! Range !! Frames !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1. || tgun_rdy_32 || 1-32 || 32 || Tommygun Ready&lt;br /&gt;
|-&lt;br /&gt;
| 2. || tg_shoot_05 || 33-37 || 5 || Tommygun Shooting&lt;br /&gt;
|-&lt;br /&gt;
| 3. || tg_bird_10 || 38-47 || 10 || Taunt fast flip off&lt;br /&gt;
|-&lt;br /&gt;
| 4. || tg_crch_grab_16 || 48-63 || 16 || Taunt (Salute) Grabbing Crotch&lt;br /&gt;
|-&lt;br /&gt;
| 5. || tg_chin_flip_15 || 64-78 || 15 || Taunt Flip off (the finger)&lt;br /&gt;
|-&lt;br /&gt;
| 6. || 1pstl_rdy_23 || 79-101 || 23 || Pistol Ready&lt;br /&gt;
|-&lt;br /&gt;
| 7. || p_std_shoot_04 || 102-105 || 4 || Pistol Shooting&lt;br /&gt;
|-&lt;br /&gt;
| 8. || walk_gdown_10 || 106-115 || 10 || Walking with gun down&lt;br /&gt;
|-&lt;br /&gt;
| 9. || walk_tg_sht_10 || 116-125 || 10 || Walking while shooting&lt;br /&gt;
|-&lt;br /&gt;
| 10. || run_tg_sht_06 || 126-131 || 6 || Running while shooting&lt;br /&gt;
|-&lt;br /&gt;
| 11. || rsd_tg_run_06 || 132-137 || 6 || Running right sidestep while shooting&lt;br /&gt;
|-&lt;br /&gt;
| 12. || lsd_tg_run_06 || 138-143 || 6 || Running left sidestep while shooting&lt;br /&gt;
|-&lt;br /&gt;
| 13. || p_walk_sht_10 || 144-153 || 10 || Walking while shooting pistol&lt;br /&gt;
|-&lt;br /&gt;
| 14. || p_run_shoot_06 || 154-159 || 6 || Running while shooting pistol&lt;br /&gt;
|-&lt;br /&gt;
| 15. || p_rside_run_06 || 160-165 || 6 || Running right sidestep while shooting pistol&lt;br /&gt;
|-&lt;br /&gt;
| 16. || p_lside_run_06 || 166-171 || 6 || Running left sidestep while shooting pistol&lt;br /&gt;
|-&lt;br /&gt;
| 17. || melee_rdy_19 || 172-190 || 19 || Melee weapon ready&lt;br /&gt;
|-&lt;br /&gt;
| 18. || melee3_07 || 191-197 || 7 || Melee attack sequence 1&lt;br /&gt;
|-&lt;br /&gt;
| 19. || melee4_06 || 198-203 || 6 || Melee attack sequence 2&lt;br /&gt;
|-&lt;br /&gt;
| 20. || run_melee_06 || 204-209 || 6 || Running while attacking with melee&lt;br /&gt;
|-&lt;br /&gt;
| 21. || run_gun_dn_06 || 210-215 || 6 || Running with gun down&lt;br /&gt;
|-&lt;br /&gt;
| 22. || jump_07 || 216-222 || 7 || Jump sequence&lt;br /&gt;
|-&lt;br /&gt;
| 23. || clmb_loop_09 || 223-231 || 9 || Climb sequence&lt;br /&gt;
|-&lt;br /&gt;
| 24. || death1_19 || 232-250 || 19 || Standing death sequence 1&lt;br /&gt;
|-&lt;br /&gt;
| 25. || death2_16 || 251-266 || 16 || Standing death sequence 2&lt;br /&gt;
|-&lt;br /&gt;
| 26. || death3_28 || 267-294 || 28 || Standing death sequence 3&lt;br /&gt;
|-&lt;br /&gt;
| 27. || death4_13 || 295-307 || 13 || Standing death sequence 4&lt;br /&gt;
|-&lt;br /&gt;
| 28. || tg_crch_rdy_27 || 308-334 || 27 || Crouching with tommygun ready&lt;br /&gt;
|-&lt;br /&gt;
| 29. || crouch_shoot_06 || 335-340 || 6 || Crouching while shooting&lt;br /&gt;
|-&lt;br /&gt;
| 30. || crch_shuf_05 || 341-345 || 5 || Crouching while walking&lt;br /&gt;
|-&lt;br /&gt;
| 31. || 1p_crch_rdy_18 || 346-363 || 18 || Crouching with pistol ready&lt;br /&gt;
|-&lt;br /&gt;
| 32. || p_crch_sht_05 || 364-368 || 5 || Crouching while shooting pistol&lt;br /&gt;
|-&lt;br /&gt;
| 33. || p_crch_walk_06 || 369-374 || 6 || Crouching while walking with pistol&lt;br /&gt;
|-&lt;br /&gt;
| 34. || crouch_death_12 || 375-386 || 12 || Crouching death sequence&lt;br /&gt;
|}&lt;br /&gt;
Frame name always begins with 01 for example tgun_rdy_01&amp;lt;br  /&amp;gt;&lt;br /&gt;
Melee = Pipe or Crowbar.&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
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