<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Jed</id>
	<title>Jed - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Jed"/>
	<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Jed&amp;action=history"/>
	<updated>2026-04-17T17:33:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Jed&amp;diff=1016&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;Old name for Fingers? &lt;syntaxhighlight lang=&quot;c&quot;&gt; 		// Test script using doors.bsp 	case NAME_JED:  		if (!strcmp( scriptname, &quot;jed_script&quot; )) 		{ 			// Tell Jed to start evading Buster 			ent-&gt;enemy = EP_GetCharacter( NAME_BUSTER ); 			AI_RecordSighting( ent, ent-&gt;enemy, VectorDistance( ent-&gt;s.origin, ent-&gt;enemy-&gt;s.origin ) ); 			ent-&gt;cast_info.currentmove = ent-&gt;cast_info.move_evade; 		}  		break;  	case NAME_BUSTER:  		if (!strcmp( scriptname, &quot;buster_script&quot; ))...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Jed&amp;diff=1016&amp;oldid=prev"/>
		<updated>2025-04-05T00:09:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Old name for &lt;a href=&quot;/index.php/Fingers&quot; title=&quot;Fingers&quot;&gt;Fingers&lt;/a&gt;? &amp;lt;syntaxhighlight lang=&amp;quot;c&amp;quot;&amp;gt; 		// Test script using doors.bsp 	case NAME_JED:  		if (!strcmp( scriptname, &amp;quot;jed_script&amp;quot; )) 		{ 			// Tell Jed to start evading Buster 			ent-&amp;gt;enemy = EP_GetCharacter( NAME_BUSTER ); 			AI_RecordSighting( ent, ent-&amp;gt;enemy, VectorDistance( ent-&amp;gt;s.origin, ent-&amp;gt;enemy-&amp;gt;s.origin ) ); 			ent-&amp;gt;cast_info.currentmove = ent-&amp;gt;cast_info.move_evade; 		}  		break;  	case NAME_BUSTER:  		if (!strcmp( scriptname, &amp;quot;buster_script&amp;quot; ))...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Old name for [[Fingers]]?&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
		// Test script using doors.bsp&lt;br /&gt;
	case NAME_JED:&lt;br /&gt;
&lt;br /&gt;
		if (!strcmp( scriptname, &amp;quot;jed_script&amp;quot; ))&lt;br /&gt;
		{&lt;br /&gt;
			// Tell Jed to start evading Buster&lt;br /&gt;
			ent-&amp;gt;enemy = EP_GetCharacter( NAME_BUSTER );&lt;br /&gt;
			AI_RecordSighting( ent, ent-&amp;gt;enemy, VectorDistance( ent-&amp;gt;s.origin, ent-&amp;gt;enemy-&amp;gt;s.origin ) );&lt;br /&gt;
			ent-&amp;gt;cast_info.currentmove = ent-&amp;gt;cast_info.move_evade;&lt;br /&gt;
		}&lt;br /&gt;
&lt;br /&gt;
		break;&lt;br /&gt;
&lt;br /&gt;
	case NAME_BUSTER:&lt;br /&gt;
&lt;br /&gt;
		if (!strcmp( scriptname, &amp;quot;buster_script&amp;quot; ))&lt;br /&gt;
		{&lt;br /&gt;
			// Stand here looking at Jed&lt;br /&gt;
&lt;br /&gt;
			other = EP_GetCharacter( NAME_JED );&lt;br /&gt;
&lt;br /&gt;
			AI_RecordSighting( ent, other, VectorDistance( ent-&amp;gt;s.origin, other-&amp;gt;s.origin ) );&lt;br /&gt;
			ent-&amp;gt;cast_info.avoid( ent, other, true );&lt;br /&gt;
			ent-&amp;gt;cast_info.talk_ent = other;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
			// find our mates and tell them to look at Jed also, but don&amp;#039;t talk&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
</feed>