<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Entities_Props</id>
	<title>Entities Props - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Entities_Props"/>
	<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Props&amp;action=history"/>
	<updated>2026-04-18T00:10:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Props&amp;diff=789&amp;oldid=prev</id>
		<title>FREDZ: /* props_rat */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Props&amp;diff=789&amp;oldid=prev"/>
		<updated>2025-03-27T01:50:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;props_rat&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:50, 27 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l312&quot;&gt;Line 312:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 312:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== props_rat ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== props_rat ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Props rat.png|frameless&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|none&lt;/del&gt;|props_rat]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &lt;/ins&gt;[[File:Props rat.png|frameless|props_rat]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-12 -12 0) (12 12 10)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-12 -12 0) (12 12 10)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Props&amp;diff=782&amp;oldid=prev</id>
		<title>FREDZ: /* props_rat */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Props&amp;diff=782&amp;oldid=prev"/>
		<updated>2025-03-27T01:01:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;props_rat&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:01, 27 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l312&quot;&gt;Line 312:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 312:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== props_rat ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== props_rat ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Props rat.png|frameless|none|props_rat]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-12 -12 0) (12 12 10)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-12 -12 0) (12 12 10)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Props&amp;diff=600&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;== props_aircon == &#039;&#039;&#039;Map Entity Color:&#039;&#039;&#039; (0 .5 .8) (&lt;span style=&quot;color:#0080CC;&quot;&gt;COLOR PREVIEW&lt;/span&gt;)   &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; (-16 -16 -24) (16 16 24)    A cool box deluxe.  == props_ammocrate_bust == &#039;&#039;&#039;Map Entity Color:&#039;&#039;&#039; (0 .5 .8) (&lt;span style=&quot;color:#0080CC;&quot;&gt;COLOR PREVIEW&lt;/span&gt;)   &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; (-32 -16 -8) (32 16 8)    An ammo crate you may bust with a melee weapon (crowbar or pipe) to get its content. Will explode if broken otherwise. The bounding box can be...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Props&amp;diff=600&amp;oldid=prev"/>
		<updated>2025-03-03T21:53:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== props_aircon == &amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 24)    A cool box deluxe.  == props_ammocrate_bust == &amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-32 -16 -8) (32 16 8)    An ammo crate you may bust with a melee weapon (crowbar or pipe) to get its content. Will explode if broken otherwise. The bounding box can be...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== props_aircon ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 24)  &lt;br /&gt;
&lt;br /&gt;
A cool box deluxe.&lt;br /&gt;
&lt;br /&gt;
== props_ammocrate_bust ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-32 -16 -8) (32 16 8)  &lt;br /&gt;
&lt;br /&gt;
An ammo crate you may bust with a melee weapon (crowbar or pipe) to get its content. Will explode if broken otherwise. The bounding box can be rotated in angles of 90° and blocks properly.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| mass || Weight (default=400)&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages to inflict on destruction (default=0)&lt;br /&gt;
|-&lt;br /&gt;
| item || Item to spawn on destruction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_antenna1a ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-28 -22 -22) (28 22 22)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna1b ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-41 -33 -32) (41 33 32)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna1c ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-55 -44 -43) (55 44 43)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna2a ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-26 -30 -22) (26 30 22)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna2b ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-38 -45 -32) (38 45 32)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna2c ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-50 -60 -43) (60 50 43)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna3a ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-14 -2 -22) (14 2 22)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna3b ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-21 -3 -33) (21 3 33)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_antenna3c ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-28 -3 -44) (28 3 44)  &lt;br /&gt;
&lt;br /&gt;
An antenna.&lt;br /&gt;
&lt;br /&gt;
== props_blimp ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-140 -40 -58) (140 40 58)  &lt;br /&gt;
&lt;br /&gt;
A moving blimp, trigger to make visible and start moving.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| speed || Movement speed (default=20)&lt;br /&gt;
|-&lt;br /&gt;
| target || Target path corner ID&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_chair ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-11 -13 -26) (11 13 26)  &lt;br /&gt;
&lt;br /&gt;
A chair.&lt;br /&gt;
&lt;br /&gt;
== props_cig_machine ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -24 -32) (16 24 32)  &lt;br /&gt;
&lt;br /&gt;
A cigarette machine, bounding box can be rotated in angles of 90° and blocks properly.&lt;br /&gt;
&lt;br /&gt;
== props_cola_machine ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -24 -32) (24 32 32)  &lt;br /&gt;
&lt;br /&gt;
A cola machine, bounding box can be rotated in angles of 90° and blocks properly.&lt;br /&gt;
&lt;br /&gt;
== props_crate_bust_32 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Crate can bust and you can push.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NON_MOVEABLE || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || TYPE_WOOD || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || TYPE_WOOD2 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || TYPE_METAL || &lt;br /&gt;
|-&lt;br /&gt;
| 32 || TYPE_CARDBOARD || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| mass || Weight (default=400)&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages to inflict on destruction (default=0)&lt;br /&gt;
|-&lt;br /&gt;
| item || Item to spawn on destruction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_crate_bust_48 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-24 -24 -24) (24 24 24)  &lt;br /&gt;
&lt;br /&gt;
Crate can bust and you can push.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NON_MOVEABLE || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || TYPE_WOOD || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || TYPE_WOOD2 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || TYPE_METAL || &lt;br /&gt;
|-&lt;br /&gt;
| 32 || TYPE_CARDBOARD || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| mass || Weight (default=400)&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages to inflict on destruction (default=0)&lt;br /&gt;
|-&lt;br /&gt;
| item || Item to spawn on destruction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_crate_bust_64 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-32 -32 -32) (32 32 32)  &lt;br /&gt;
&lt;br /&gt;
Pushable crate can bust.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 4 || TYPE_WOOD || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || TYPE_WOOD2 || &lt;br /&gt;
|-&lt;br /&gt;
| 16 || TYPE_METAL || &lt;br /&gt;
|-&lt;br /&gt;
| 32 || TYPE_CARDBOARD || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| mass || Weight (default=400)&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages to inflict on destruction (default=0)&lt;br /&gt;
|-&lt;br /&gt;
| item || Item to spawn on destruction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_extinguisherA ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
A breakable extinguisher.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages inflicted on destruction (default=25)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_extinguisherB ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
A breakable extinguisher.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages inflicted on destruction (default=25)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_fan ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -12 -16) (8 12 16)  &lt;br /&gt;
&lt;br /&gt;
A small fan.&lt;br /&gt;
&lt;br /&gt;
== props_hydrant ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-10 -10 -19) (10 10 19)  &lt;br /&gt;
&lt;br /&gt;
A hydrant that does jack.&lt;br /&gt;
&lt;br /&gt;
== props_mattressA ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-36 -28 -38) (36 28 38)  &lt;br /&gt;
&lt;br /&gt;
A mattress.&lt;br /&gt;
&lt;br /&gt;
== props_mattressB ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -34 -38) (8 34 38)  &lt;br /&gt;
&lt;br /&gt;
A mattress.&lt;br /&gt;
&lt;br /&gt;
== props_mattressC ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-34 -38 -8) (34 38 8)  &lt;br /&gt;
&lt;br /&gt;
A mattress.&lt;br /&gt;
&lt;br /&gt;
== props_motorcycle ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-60 -20 -26) (60 20 26)  &lt;br /&gt;
&lt;br /&gt;
A motorcycle.&lt;br /&gt;
&lt;br /&gt;
== props_motorcycle_runaway ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
A motorcycle riding in place.&lt;br /&gt;
&lt;br /&gt;
== props_phone ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -8 -6) (8 8 6)  &lt;br /&gt;
&lt;br /&gt;
A phone (telephone).&lt;br /&gt;
&lt;br /&gt;
== props_radio ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -12 -8) (8 12 8)  &lt;br /&gt;
&lt;br /&gt;
A radio that will take damage and activate triggers on destruction.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength, unbreakable if 666 (default=25)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_rat ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-12 -12 0) (12 12 10)  &lt;br /&gt;
&lt;br /&gt;
A rat.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| option || Set to &amp;#039;1&amp;#039; to make them disappear if cvar props == 0&lt;br /&gt;
|-&lt;br /&gt;
| health || Rat health (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Rat bite damage (default=2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_rat_spawner ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Base rat spawner. [props_rat_spawner_node](props.html#entity_props_rat_spawner_node) determines possible spawn point.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| option || Set to &amp;#039;1&amp;#039; to make them disappear if cvar props == 0&lt;br /&gt;
|-&lt;br /&gt;
| health || Rat health (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Rat bite damage (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| target || ID string for spawner&lt;br /&gt;
|-&lt;br /&gt;
| deadticks || Total number of rats in level from spawner at a time (default 5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_rat_spawner_node ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Possible rat spawn point for [props_rat_spawner](props.html#entity_props_rat_spawner).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || ID string for spawner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_rat_trigger ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-12 -12 0) (12 12 10)  &lt;br /&gt;
&lt;br /&gt;
A rat that is spawned when triggered.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| option || Set to &amp;#039;1&amp;#039; to make them disappear if cvar props == 0&lt;br /&gt;
|-&lt;br /&gt;
| health || Rat health (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Rat bite damage (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_roof_vent ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-32 -36 -48) (32 36 48)  &lt;br /&gt;
&lt;br /&gt;
A breakable moving roof vent.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength (default=25)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_shelf ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-40 -85 -51) (40 85 51)  &lt;br /&gt;
&lt;br /&gt;
The pawn-o-matic shelf.&lt;br /&gt;
&lt;br /&gt;
== props_shelfB_fall ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-65 -13 -51) (65 13 51)  &lt;br /&gt;
&lt;br /&gt;
Another falling shelf. The bounding box can be rotated in angles of 90° and blocks properly.&lt;br /&gt;
&lt;br /&gt;
== props_shelf_fall ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-65 -13 -51) (65 13 51)  &lt;br /&gt;
&lt;br /&gt;
A falling shelf. The bounding box can be rotated in angles of 90° and blocks properly.&lt;br /&gt;
&lt;br /&gt;
== props_steam_machine ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -8 -8) (8 8 8)  &lt;br /&gt;
&lt;br /&gt;
A real steam producer, always on, no model.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| alphalevel || Opacity level, 1 to 10 (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| firetype || Length of steam, 1 to 100 (default=15)&lt;br /&gt;
|-&lt;br /&gt;
| thudsurf || Start size of steam, 1 to 10 (default=5)&lt;br /&gt;
|-&lt;br /&gt;
| thudsnd || End size steam increase, 1 to 10 (default=5)&lt;br /&gt;
|-&lt;br /&gt;
| deadticks || Number of steam puffs per length element, 1 to 10 (default=2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_tablesetA ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-26 -27 -6) (26 27 6)  &lt;br /&gt;
&lt;br /&gt;
Card-shark table setting.&lt;br /&gt;
&lt;br /&gt;
== props_trash ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-64 -64 -4) (64 64 4)  &lt;br /&gt;
&lt;br /&gt;
Some trash.&lt;br /&gt;
&lt;br /&gt;
== props_trashbottle ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -2 -2) (8 2 2)  &lt;br /&gt;
&lt;br /&gt;
A trash bottle.&lt;br /&gt;
&lt;br /&gt;
== props_trashbottle_vert ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-2 -2 -8) (2 2 8)  &lt;br /&gt;
&lt;br /&gt;
A vertical trash bottle.&lt;br /&gt;
&lt;br /&gt;
== props_trashcanA ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -21) (16 16 21)  &lt;br /&gt;
&lt;br /&gt;
A trash can you can push.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NON_MOVEABLE || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| mass || Weight (default=400)&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages to inflict on destruction (default=0)&lt;br /&gt;
|-&lt;br /&gt;
| item || Item to spawn on destruction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_trashcan_fall ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -21) (16 16 21)  &lt;br /&gt;
&lt;br /&gt;
Trash can you can push.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| mass || Weight (default=400)&lt;br /&gt;
|-&lt;br /&gt;
| health || Strength (default=10)&lt;br /&gt;
|-&lt;br /&gt;
| dmg || Damages inflicted on destruction (default=0)&lt;br /&gt;
|-&lt;br /&gt;
| item || Item to spawn on push down or destruction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== props_trashcorner ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-40 -40 -8) (40 40 8)  &lt;br /&gt;
&lt;br /&gt;
Some trash in a corner.&lt;br /&gt;
&lt;br /&gt;
== props_trashpaper ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-18 -18 -2) (18 18 2)  &lt;br /&gt;
&lt;br /&gt;
Some trash.&lt;br /&gt;
&lt;br /&gt;
== props_trashwall ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-70 -25 -10) (70 25 10)  &lt;br /&gt;
&lt;br /&gt;
Some trash against a wall.&lt;br /&gt;
&lt;br /&gt;
== props_tv ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -16 -22) (8 16 22)  &lt;br /&gt;
&lt;br /&gt;
A television.&lt;br /&gt;
&lt;br /&gt;
== props_wall_fall ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-64 -26 -48) (64 26 48)  &lt;br /&gt;
&lt;br /&gt;
Bricks falling from an unstable wall when triggered, used in &amp;#039;sr2&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
</feed>