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	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Entities_Misc</id>
	<title>Entities Misc - Revision history</title>
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	<updated>2026-04-18T07:12:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Misc&amp;diff=576&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;== misc_alarm == &#039;&#039;&#039;Map Entity Color:&#039;&#039;&#039; (1 .5 0) (&lt;span style=&quot;color:#FF8000;&quot;&gt;COLOR PREVIEW&lt;/span&gt;)   &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; (-8 -8 -8) (8 8 8)    Rings when triggered, when turned on, triggers the &#039;alarm&#039; eventscript.  &#039;&#039;&#039;Keys&#039;&#039;&#039; {| class=&quot;wikitable&quot; |- ! Key !! Description |- | targetname || This entity&#039;s ID |- | count || Duration of alarm ringing (default=60) |}  == misc_cutscene_camera == &#039;&#039;&#039;Map Entity Color:&#039;&#039;&#039; (0 0 1) (&lt;span style=&quot;color:#0000FF;&quot;&gt;COLOR PREVIEW&lt;/span&gt;...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Misc&amp;diff=576&amp;oldid=prev"/>
		<updated>2025-03-03T01:52:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== misc_alarm == &amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -8 -8) (8 8 8)    Rings when triggered, when turned on, triggers the &amp;#039;alarm&amp;#039; eventscript.  &amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039; {| class=&amp;quot;wikitable&amp;quot; |- ! Key !! Description |- | targetname || This entity&amp;#039;s ID |- | count || Duration of alarm ringing (default=60) |}  == misc_cutscene_camera == &amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 0 1) (&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== misc_alarm ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -8 -8) (8 8 8)  &lt;br /&gt;
&lt;br /&gt;
Rings when triggered, when turned on, triggers the &amp;#039;alarm&amp;#039; eventscript.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| count || Duration of alarm ringing (default=60)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== misc_cutscene_camera ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 0 1) (&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Camera, must be triggered by a [[Entities_Misc#misc_cutscene_trigger|misc_cutscene_trigger]] or [[Entities_Misc#misc_use_cutscene|misc_use_cutscene]]. Relays from [[Entities_Misc#misc_cutscene_camera|misc_cutscene_camera]] to [[Entities_Misc#misc_cutscene_camera|misc_cutscene_camera]] using &amp;#039;target&amp;#039;, cutscene will end when there&amp;#039;s no more camera.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This camera&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Next camera&amp;#039;s ID to target&lt;br /&gt;
|-&lt;br /&gt;
| cameraorigin || X Y Z camera start position (overrides entity&amp;#039;s origin)&lt;br /&gt;
|-&lt;br /&gt;
| cameraangle || X Y Z start angles&lt;br /&gt;
|-&lt;br /&gt;
| rotate || X Y Z rotational velocity during cut scene&lt;br /&gt;
|-&lt;br /&gt;
| target2 || Always look at that entity (overrides angles when moving)&lt;br /&gt;
|-&lt;br /&gt;
| cameravel || [forward] [right] [up] speed to move from initial angle&lt;br /&gt;
|-&lt;br /&gt;
| cameravelrel || [forward] [right] [up] speed to move relative to current frame angle&lt;br /&gt;
|-&lt;br /&gt;
| wait || Time before switching to next camera in seconds (default=5)&lt;br /&gt;
|-&lt;br /&gt;
| accel || Acceleration rate when starting to move&lt;br /&gt;
|-&lt;br /&gt;
| decel || Deceleration rate when approaching the end of use&lt;br /&gt;
|-&lt;br /&gt;
| delay || Delay before starting to move (&amp;#039;decel&amp;#039; and &amp;#039;accel&amp;#039; must be set)&lt;br /&gt;
|-&lt;br /&gt;
| reactdelay || Moving time (&amp;#039;accel&amp;#039; must be set, if there&amp;#039;s no &amp;#039;decel&amp;#039;, will never stop moving)&lt;br /&gt;
|-&lt;br /&gt;
| duration || Fade out time&lt;br /&gt;
|-&lt;br /&gt;
| name || Sound to play once triggered&lt;br /&gt;
|-&lt;br /&gt;
| sight_target || Talking actor (if there&amp;#039;s a sound to play)&lt;br /&gt;
|-&lt;br /&gt;
| deadticks || FOV for this camera (default=90)&lt;br /&gt;
|-&lt;br /&gt;
| scriptname || Script name to trigger when starting the camera&lt;br /&gt;
|-&lt;br /&gt;
| count || Used in Xatrix maps but always reset to 1 by the game code (so what&amp;#039;s the use?)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== misc_cutscene_trigger ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 0 1) (&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; Size of map components used  &lt;br /&gt;
&lt;br /&gt;
This entity tells the code to unlink the camera from the client, so we can move it around. Once triggered, this entity should trigger a [[Entities_Misc#misc_cutscene_camera|misc_cutscene_camera]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| target || [[Entities_Misc#misc_cutscene_camera|misc_cutscene_camera]] to trigger&lt;br /&gt;
|-&lt;br /&gt;
| debugprint || When set to 1, will print out camera end position and angles&lt;br /&gt;
|-&lt;br /&gt;
| duration || Fade in time in seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== misc_teleporter ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 0 0) (&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-32 -32 -24) (32 32 -16)  &lt;br /&gt;
&lt;br /&gt;
Stepping onto this disc will teleport players to the targeted [[Entities_Misc#misc_teleporter_dest|misc_teleporter_dest]] object.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| target || Target entity&amp;#039;s ID&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== misc_teleporter_dest ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 0 0) (&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-32 -32 -24) (32 32 -16)  &lt;br /&gt;
&lt;br /&gt;
Teleporter destination point.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing angle when exiting teleporter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== misc_use_cutscene ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.5 .5 .5) (&amp;lt;span style=&amp;quot;color:#808080;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-8 -8 -8) (8 8 8)  &lt;br /&gt;
&lt;br /&gt;
This entity tells the code to unlink the camera from the client, so we can move it around. Once triggered, this entity should trigger a [[Entities_Misc#misc_cutscene_camera|misc_cutscene_camera]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| target || [[Entities_Misc#misc_cutscene_camera|misc_cutscene_camera]] to trigger&lt;br /&gt;
|-&lt;br /&gt;
| debugprint || When set to 1, will print out camera end position and angles&lt;br /&gt;
|-&lt;br /&gt;
| duration || Fade in time in seconds&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
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