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	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Entities_Key</id>
	<title>Entities Key - Revision history</title>
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	<updated>2026-04-18T05:24:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Key&amp;diff=585&amp;oldid=prev</id>
		<title>FREDZ at 02:50, 3 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Key&amp;diff=585&amp;oldid=prev"/>
		<updated>2025-03-03T02:50:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.kingpin.info/index.php?title=Entities_Key&amp;amp;diff=585&amp;amp;oldid=582&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Key&amp;diff=582&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;= Key Entities =  == key_fuse == &#039;&#039;&#039;Map Entity Color:&#039;&#039;&#039; (.3 .3 1) (&lt;span style=&quot;color:#4C4CFF;&quot;&gt;COLOR PREVIEW&lt;/span&gt;)   &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; (-16 -16 -16) (16 16 16)    Pickup item: fuse (&#039;Fuse&#039;).  &#039;&#039;&#039;Spawnflags&#039;&#039;&#039; {| class=&quot;wikitable&quot; |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH ||  |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do not spawn if skill = 1. |- | 1024 || NOT_HARD ||...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Key&amp;diff=582&amp;oldid=prev"/>
		<updated>2025-03-03T02:37:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Key Entities =  == key_fuse == &amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)    Pickup item: fuse (&amp;#039;Fuse&amp;#039;).  &amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039; {| class=&amp;quot;wikitable&amp;quot; |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH ||  |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do not spawn if skill = 1. |- | 1024 || NOT_HARD ||...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Key Entities =&lt;br /&gt;
&lt;br /&gt;
== key_fuse ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: fuse (&amp;#039;Fuse&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key1 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Store_Room_Key, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;1&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key10 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Key10, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;10&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key2 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Electrical_Room, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;2&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key3 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Chem_Plant_Key, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;3&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key4 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Bridge_Key, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;4&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key5 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Shipyard_Key, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;5&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key6 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Warehouse_Key, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;6&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key7 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Shop_Key, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;7&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key8 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Ticket, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;8&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== key_key9 ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (0 .5 .8) (&amp;lt;span style=&amp;quot;color:#0080CC;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Office_Key, will allow player to unlock doors with a &amp;#039;key&amp;#039; value of &amp;#039;9&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
</feed>