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	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Entities_Item</id>
	<title>Entities Item - Revision history</title>
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	<updated>2026-04-18T05:25:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Item&amp;diff=587&amp;oldid=prev</id>
		<title>FREDZ at 02:53, 3 March 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Item&amp;diff=587&amp;oldid=prev"/>
		<updated>2025-03-03T02:53:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.kingpin.info/index.php?title=Entities_Item&amp;amp;diff=587&amp;amp;oldid=581&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Item&amp;diff=581&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;== item_adrenaline == &#039;&#039;&#039;Map Entity Color:&#039;&#039;&#039; (.3 .3 1) (&lt;span style=&quot;color:#4C4CFF;&quot;&gt;COLOR PREVIEW&lt;/span&gt;)   &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; (-16 -16 -16) (16 16 16)    Health: adrenaline (totally restores health).  &#039;&#039;&#039;Spawnflags&#039;&#039;&#039; {| class=&quot;wikitable&quot; |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH ||  |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do not spawn if skill = 1. |- | 1024 || NOT_H...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Item&amp;diff=581&amp;oldid=prev"/>
		<updated>2025-03-03T02:32:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== item_adrenaline == &amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)    Health: adrenaline (totally restores health).  &amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039; {| class=&amp;quot;wikitable&amp;quot; |- ! Flag !! Name !! Description |- | 1 || TRIGGER_SPAWN || Must be triggered to appear. |- | 2 || NO_TOUCH ||  |- | 256 || NOT_EASY || Do not spawn if skill = 0. |- | 512 || NOT_MEDIUM || Do not spawn if skill = 1. |- | 1024 || NOT_H...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== item_adrenaline ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Health: adrenaline (totally restores health).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_armor_helmet ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Armor: Helmet armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_armor_helmet_heavy ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Armor: Helmet armor, heavy.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_armor_jacket ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Armor: Jacket armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_armor_jacket_heavy ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Armor: Jacket armor, heavy.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_armor_legs ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Armor: Legs armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_armor_legs_heavy ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Armor: Legs armor, heavy.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_battery ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: bike battery (&amp;#039;Battery&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_cashbaglarge ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Cash the player can pick up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Set amount of cash in the bag&lt;br /&gt;
|-&lt;br /&gt;
| target || Target to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_cashbagsmall ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Cash the player can pick up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Set amount of cash in the bag&lt;br /&gt;
|-&lt;br /&gt;
| target || Target to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_cashroll ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Cash the player can pick up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Set amount of cash in roll&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Target to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_coil ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: coil (&amp;#039;Coil&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_flashlight ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Flashlight, can be used once in the inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_health_lg ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Health: large medicine bag.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_health_sm ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Health: small medkit.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_lizzyhead ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: Lizzy&amp;#039;s head (&amp;#039;Lizzy Head&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_oilcan ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: oil can (&amp;#039;Oil Can&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_pack ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: ammo pack (&amp;#039;Ammo Pack&amp;#039;), provides a few ammos for every weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_safedocs ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: important documents (&amp;#039;Safe docs&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_valve ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: valve (&amp;#039;Valve&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_watch ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: Lenny&amp;#039;s watch in Skidrow (&amp;#039;Watch&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== item_whiskey ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (.3 .3 1) (&amp;lt;span style=&amp;quot;color:#4C4CFF;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 16)  &lt;br /&gt;
&lt;br /&gt;
Pickup item: whiskey for the bum in Skidrow (&amp;#039;Whiskey&amp;#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || NO_TOUCH || &lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| targetname || This entity&amp;#039;s ID&lt;br /&gt;
|-&lt;br /&gt;
| target || Entity&amp;#039;s ID to trigger when picked up&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || ID of the entity to delete when picked up&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
</feed>