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	<id>https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Entities_Cast</id>
	<title>Entities Cast - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.kingpin.info/index.php?action=history&amp;feed=atom&amp;title=Entities_Cast"/>
	<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;action=history"/>
	<updated>2026-04-23T18:03:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=781&amp;oldid=prev</id>
		<title>FREDZ: /* cast_dog */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=781&amp;oldid=prev"/>
		<updated>2025-03-27T00:57:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_dog&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:57, 27 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l140&quot;&gt;Line 140:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 140:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_dog ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_dog ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| [[File:Dog 1.png|frameless|Dog with skin 1]] || [[File:Dog 2.png|frameless|Dog with skin 2]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 22)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 22)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l210&quot;&gt;Line 210:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 214:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_punk ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_punk ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key kinglknf_wiki:diff:1.41:old-735:rev-781:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=735&amp;oldid=prev</id>
		<title>FREDZ: /* cast_whore */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=735&amp;oldid=prev"/>
		<updated>2025-03-26T17:31:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_whore&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:31, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l696&quot;&gt;Line 696:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 696:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=734&amp;oldid=prev</id>
		<title>FREDZ: /* cast_thug */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=734&amp;oldid=prev"/>
		<updated>2025-03-26T17:29:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_thug&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:29, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l547&quot;&gt;Line 547:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 547:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| currentcash || Money (negative value to hire)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| currentcash || Money (negative value to hire)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat1&lt;/del&gt;, +4 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat2&lt;/del&gt;, +8 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fedora&lt;/ins&gt;, +4 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stetson&lt;/ins&gt;, +8 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cap&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=733&amp;oldid=prev</id>
		<title>FREDZ: /* cast_shorty */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=733&amp;oldid=prev"/>
		<updated>2025-03-26T17:28:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_shorty&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:28, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l453&quot;&gt;Line 453:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 453:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat1&lt;/del&gt;, +4 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat2&lt;/del&gt;, +8 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fedora&lt;/ins&gt;, +4 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stetson&lt;/ins&gt;, +8 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cap&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l501&quot;&gt;Line 501:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 501:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_thug ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_thug ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=732&amp;oldid=prev</id>
		<title>FREDZ: /* cast_bitch */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=732&amp;oldid=prev"/>
		<updated>2025-03-26T17:27:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_bitch&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:27, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| model || Models\actors\bitch\&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| model || Models\actors\bitch\&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| head || Head shape - 0 = default, 1 = bald, 2 = pony tail&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| head || Head shape - 0 = default, 1 = bald &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(missing)&lt;/ins&gt;, 2 = pony tail&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| art_skins || Head -- torso -- legs skin number (always three digits)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| art_skins || Head -- torso -- legs skin number (always three digits)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=731&amp;oldid=prev</id>
		<title>FREDZ: /* cast_punk */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=731&amp;oldid=prev"/>
		<updated>2025-03-26T17:26:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_punk&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:26, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l263&quot;&gt;Line 263:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 263:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat1&lt;/del&gt;, +4 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat2&lt;/del&gt;, +8 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fedora&lt;/ins&gt;, +4 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stetson&lt;/ins&gt;, +8 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cap&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l311&quot;&gt;Line 311:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 311:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_runt ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== cast_runt ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=730&amp;oldid=prev</id>
		<title>FREDZ: /* cast_bum_sit */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=730&amp;oldid=prev"/>
		<updated>2025-03-26T17:25:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_bum_sit&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:25, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l136&quot;&gt;Line 136:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 136:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags (note: this entity always talks and will never walk)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| aiflags || AI flags (note: this entity always talks and will never walk)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 fedora, +4 stetson, +8 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 fedora, +4 stetson, +8 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cap&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=729&amp;oldid=prev</id>
		<title>FREDZ: /* cast_bitch */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=729&amp;oldid=prev"/>
		<updated>2025-03-26T17:24:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_bitch&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:24, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=728&amp;oldid=prev</id>
		<title>FREDZ: /* cast_runt */</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=728&amp;oldid=prev"/>
		<updated>2025-03-26T17:23:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;cast_runt&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:23, 26 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l354&quot;&gt;Line 354:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 354:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| scale || Model scale -- 0 to 1 (default=1)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat1&lt;/del&gt;, +4 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat2&lt;/del&gt;, +8 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hat3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| count || +1 cigar, +2 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fedora&lt;/ins&gt;, +4 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stetson&lt;/ins&gt;, +8 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cap&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
	<entry>
		<id>https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=593&amp;oldid=prev</id>
		<title>FREDZ: Created page with &quot;== cast_bitch == &#039;&#039;&#039;Map Entity Color:&#039;&#039;&#039; (1 .5 0) (&lt;span style=&quot;color:#FF8000;&quot;&gt;COLOR PREVIEW&lt;/span&gt;)   &#039;&#039;&#039;Dimensions:&#039;&#039;&#039; (-16 -16 -24) (16 16 48)    One-handed weapon chick (gender: female).  &#039;&#039;&#039;Spawnflags&#039;&#039;&#039; {| class=&quot;wikitable&quot; |- ! Flag !! Name !! Description |- | 2 || TRIGGER_SPAWN || Must be triggered to appear. |- | 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load. |- | 64 || MELEE || Melee attack only. |- | 128 || NO_SHADOW || Disable shadow casting. |- |...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.kingpin.info/index.php?title=Entities_Cast&amp;diff=593&amp;oldid=prev"/>
		<updated>2025-03-03T16:36:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== cast_bitch == &amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)   &amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)    One-handed weapon chick (gender: female).  &amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039; {| class=&amp;quot;wikitable&amp;quot; |- ! Flag !! Name !! Description |- | 2 || TRIGGER_SPAWN || Must be triggered to appear. |- | 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load. |- | 64 || MELEE || Melee attack only. |- | 128 || NO_SHADOW || Disable shadow casting. |- |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== cast_bitch ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)  &lt;br /&gt;
&lt;br /&gt;
One-handed weapon chick (gender: female).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || MELEE || Melee attack only.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || NO_SHADOW || Disable shadow casting.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\bitch\&lt;br /&gt;
|-&lt;br /&gt;
| head || Head shape - 0 = default, 1 = bald, 2 = pony tail&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money (negative value to hire)&lt;br /&gt;
|-&lt;br /&gt;
| localteam || Gang name&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100, 200 when friendly)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|-&lt;br /&gt;
| acc || Accuracy (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| cal || Weapon caliber (default=3)&lt;br /&gt;
|-&lt;br /&gt;
| moral || Moral -- 1 to 7 = coward to psychotic, 0 = random&lt;br /&gt;
|-&lt;br /&gt;
| item || Item name to drop on death&lt;br /&gt;
|-&lt;br /&gt;
| target || Walk to ([[Entities_Path#path_corner_cast|path_corner_cast]])&lt;br /&gt;
|-&lt;br /&gt;
| guard_target || Link to [[Entities_AI#ai_guard|ai_guard]] entity&lt;br /&gt;
|-&lt;br /&gt;
| combattarget || Link to [[Entities_Path#path_corner_cast|path_corner_cast]]&lt;br /&gt;
|-&lt;br /&gt;
| deathtarget || Target to trigger on death&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || Entity to delete on death&lt;br /&gt;
|-&lt;br /&gt;
| leader_target || Link to another gang member&lt;br /&gt;
|-&lt;br /&gt;
| health_target || Target to health threshold events 1 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold || Must be set if health_target is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target2 || Target to health threshold events 2 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold2 || Must be set if health_target2 is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target3 || Target to health threshold events 3 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold3 || Must be set if health_target3 is used&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== cast_bum_sit ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-24 -24 -24) (24 24 48)  &lt;br /&gt;
&lt;br /&gt;
A bum, should always be neutral (gender: male).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\bum_sit\&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags (note: this entity always talks and will never walk)&lt;br /&gt;
|-&lt;br /&gt;
| count || +1 cigar, +2 fedora, +4 stetson, +8 hat3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== cast_dog ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -16) (16 16 22)  &lt;br /&gt;
&lt;br /&gt;
Dog.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\dog\&lt;br /&gt;
|-&lt;br /&gt;
| skin || Skin - 1 or 2 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;br /&gt;
|-&lt;br /&gt;
| localteam || Gang name&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100)&lt;br /&gt;
|-&lt;br /&gt;
| target || Walk to ([[Entities_Path#path_corner_cast|path_corner_cast]])&lt;br /&gt;
|-&lt;br /&gt;
| guard_target || Link to [[Entities_AI#ai_guard|ai_guard]] entity&lt;br /&gt;
|-&lt;br /&gt;
| combattarget || Link to [[Entities_Path#path_corner_cast|path_corner_cast]]&lt;br /&gt;
|-&lt;br /&gt;
| deathtarget || Target to trigger on death&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || Entity to delete on death&lt;br /&gt;
|-&lt;br /&gt;
| leader_target || Link to another gang member&lt;br /&gt;
|-&lt;br /&gt;
| health_target || Target to health threshold events 1 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold || Must be set if health_target is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target2 || Target to health threshold events 2 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold2 || Must be set if health_target2 is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target3 || Target to health threshold events 3 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold3 || Must be set if health_target3 is used&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags&lt;br /&gt;
|}&lt;br /&gt;
== cast_punk ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)  &lt;br /&gt;
&lt;br /&gt;
Two-handed weapon thug (gender: male).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || FLASH_LIGHT || Equipped with flashlight.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || FLAMETHROWER || Equipped with flame thrower.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || BAZOOKA || Equipped with bazooka.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || HMG || Equipped with heavy machine gun.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || TOMMYGUN || Equipped with tommy gun.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || GRENADE || Equipped with grenade launcher.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|-&lt;br /&gt;
| 8192 || SHOTGUN || Equipped with shotgun.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\punk\&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| head || Head shape - 0 = default, 1 = bald, 2 = ski_head (missing), 3 = helmet&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money (negative value to hire)&lt;br /&gt;
|-&lt;br /&gt;
| localteam || Gang name&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100, 200 when friendly)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|-&lt;br /&gt;
| acc || Accuracy (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| cal || Weapon caliber (default=3)&lt;br /&gt;
|-&lt;br /&gt;
| moral || Moral -- 1 to 7 = coward to psychotic, 0 = random&lt;br /&gt;
|-&lt;br /&gt;
| item || Item name to drop on death&lt;br /&gt;
|-&lt;br /&gt;
| target || Walk to ([[Entities_Path#path_corner_cast|path_corner_cast]])&lt;br /&gt;
|-&lt;br /&gt;
| guard_target || Link to [[Entities_AI#ai_guard|ai_guard]] entity&lt;br /&gt;
|-&lt;br /&gt;
| combattarget || Link to [[Entities_Path#path_corner_cast|path_corner_cast]]&lt;br /&gt;
|-&lt;br /&gt;
| deathtarget || Target to trigger on death&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || Entity to delete on death&lt;br /&gt;
|-&lt;br /&gt;
| leader_target || Link to another gang member&lt;br /&gt;
|-&lt;br /&gt;
| health_target || Target to health threshold events 1 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold || Must be set if health_target is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target2 || Target to health threshold events 2 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold2 || Must be set if health_target2 is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target3 || Target to health threshold events 3 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold3 || Must be set if health_target3 is used&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags&lt;br /&gt;
|}&lt;br /&gt;
== cast_runt ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)  &lt;br /&gt;
&lt;br /&gt;
One-handed weapon runt (gender: male).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || MELEE || Melee attack only.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || NO_SHADOW || Disable shadow casting.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\runt\&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money (negative value to hire)&lt;br /&gt;
|-&lt;br /&gt;
| localteam || Gang name&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100, 200 when friendly)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|-&lt;br /&gt;
| acc || Accuracy (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| cal || Weapon caliber (default=3)&lt;br /&gt;
|-&lt;br /&gt;
| moral || Moral -- 1 to 7 = coward to psychotic, 0 = random&lt;br /&gt;
|-&lt;br /&gt;
| item || Item name to drop on death&lt;br /&gt;
|-&lt;br /&gt;
| target || Walk to ([[Entities_Path#path_corner_cast|path_corner_cast]])&lt;br /&gt;
|-&lt;br /&gt;
| guard_target || Link to [[Entities_AI#ai_guard|ai_guard]] entity&lt;br /&gt;
|-&lt;br /&gt;
| combattarget || Link to [[Entities_Path#path_corner_cast|path_corner_cast]]&lt;br /&gt;
|-&lt;br /&gt;
| deathtarget || Target to trigger on death&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || Entity to delete on death&lt;br /&gt;
|-&lt;br /&gt;
| leader_target || Link to another gang member&lt;br /&gt;
|-&lt;br /&gt;
| health_target || Target to health threshold events 1 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold || Must be set if health_target is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target2 || Target to health threshold events 2 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold2 || Must be set if health_target2 is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target3 || Target to health threshold events 3 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold3 || Must be set if health_target3 is used&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== cast_shorty ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)  &lt;br /&gt;
&lt;br /&gt;
Two-handed weapon runt (gender: male).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || FLASH_LIGHT || Equipped with flashlight.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || FLAMETHROWER || Equipped with flame thrower.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || BAZOOKA || Equipped with bazooka.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || HMG || Equipped with heavy machine gun.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || TOMMYGUN || Equipped with tommy gun.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || GRENADE || Equipped with grenade launcher.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|-&lt;br /&gt;
| 8192 || SHOTGUN || Equipped with shotgun.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\shorty\&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money (negative value to hire)&lt;br /&gt;
|-&lt;br /&gt;
| localteam || Gang name&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100, 200 when friendly)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|-&lt;br /&gt;
| acc || Accuracy (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| cal || Weapon caliber (default=3)&lt;br /&gt;
|-&lt;br /&gt;
| moral || Moral -- 1 to 7 = coward to psychotic, 0 = random&lt;br /&gt;
|-&lt;br /&gt;
| item || Item name to drop on death&lt;br /&gt;
|-&lt;br /&gt;
| target || Walk to ([[Entities_Path#path_corner_cast|path_corner_cast]])&lt;br /&gt;
|-&lt;br /&gt;
| guard_target || Link to [[Entities_AI#ai_guard|ai_guard]] entity&lt;br /&gt;
|-&lt;br /&gt;
| combattarget || Link to [[Entities_Path#path_corner_cast|path_corner_cast]]&lt;br /&gt;
|-&lt;br /&gt;
| deathtarget || Target to trigger on death&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || Entity to delete on death&lt;br /&gt;
|-&lt;br /&gt;
| leader_target || Link to another gang member&lt;br /&gt;
|-&lt;br /&gt;
| health_target || Target to health threshold events 1 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold || Must be set if health_target is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target2 || Target to health threshold events 2 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold2 || Must be set if health_target2 is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target3 || Target to health threshold events 3 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold3 || Must be set if health_target3 is used&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags&lt;br /&gt;
|}&lt;br /&gt;
== cast_thug ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)  &lt;br /&gt;
&lt;br /&gt;
One-handed weapon thug (gender: male).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || MELEE || Melee attack only.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || NO_SHADOW || Disable shadow casting.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\thug\&lt;br /&gt;
|-&lt;br /&gt;
| head || Head shape - 0 = default, 1 = bald, 2 = ski_head (missing), 3 = helmet&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money (negative value to hire)&lt;br /&gt;
|-&lt;br /&gt;
| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;br /&gt;
|-&lt;br /&gt;
| localteam || Gang name&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100, 200 when friendly)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|-&lt;br /&gt;
| acc || Accuracy (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| cal || Weapon caliber (default=3)&lt;br /&gt;
|-&lt;br /&gt;
| moral || Moral -- 1 to 7 = coward to psychotic, 0 = random&lt;br /&gt;
|-&lt;br /&gt;
| item || Item name to drop on death&lt;br /&gt;
|-&lt;br /&gt;
| target || Walk to ([[Entities_Path#path_corner_cast|path_corner_cast]])&lt;br /&gt;
|-&lt;br /&gt;
| guard_target || Link to [[Entities_AI#ai_guard|ai_guard]] entity&lt;br /&gt;
|-&lt;br /&gt;
| combattarget || Link to [[Entities_Path#path_corner_cast|path_corner_cast]]&lt;br /&gt;
|-&lt;br /&gt;
| deathtarget || Target to trigger on death&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || Entity to delete on death&lt;br /&gt;
|-&lt;br /&gt;
| leader_target || Link to another gang member&lt;br /&gt;
|-&lt;br /&gt;
| health_target || Target to health threshold events 1 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold || Must be set if health_target is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target2 || Target to health threshold events 2 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold2 || Must be set if health_target2 is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target3 || Target to health threshold events 3 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold3 || Must be set if health_target3 is used&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== cast_thug_sit ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)  &lt;br /&gt;
&lt;br /&gt;
Guy with the pistol, should always be neutral (gender: male).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || MELEE || Melee attack only.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || NO_SHADOW || Disable shadow casting.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\thug_sit\&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== cast_whore ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Map Entity Color:&amp;#039;&amp;#039;&amp;#039; (1 .5 0) (&amp;lt;span style=&amp;quot;color:#FF8000;&amp;quot;&amp;gt;COLOR PREVIEW&amp;lt;/span&amp;gt;)  &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dimensions:&amp;#039;&amp;#039;&amp;#039; (-16 -16 -24) (16 16 48)  &lt;br /&gt;
&lt;br /&gt;
Two-handed weapon chick (gender: female).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawnflags&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Flag !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 1 || FLASH_LIGHT || Equipped with flashlight.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || TRIGGER_SPAWN || Must be triggered to appear.&lt;br /&gt;
|-&lt;br /&gt;
| 4 || FLAMETHROWER || Equipped with flame thrower.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || BAZOOKA || Equipped with bazooka.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || HMG || Equipped with heavy machine gun.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || IMMEDIATE_FOLLOW_PATH || Start walking on map load.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || TOMMYGUN || Equipped with tommy gun.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || GRENADE || Equipped with grenade launcher.&lt;br /&gt;
|-&lt;br /&gt;
| 256 || NOT_EASY || Do not spawn if skill = 0.&lt;br /&gt;
|-&lt;br /&gt;
| 512 || NOT_MEDIUM || Do not spawn if skill = 1.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || NOT_HARD || Do not spawn if skill &amp;gt;= 2.&lt;br /&gt;
|-&lt;br /&gt;
| 2048 || NOT_DEATHMATCH || Do not spawn in Deathmatch.&lt;br /&gt;
|-&lt;br /&gt;
| 4096 || NOT_COOP || Do not spawn in Coop.&lt;br /&gt;
|-&lt;br /&gt;
| 8192 || SHOTGUN || Equipped with shotgun.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Keys&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Key !! Description&lt;br /&gt;
|-&lt;br /&gt;
| model || Models\actors\whore\&lt;br /&gt;
|-&lt;br /&gt;
| head || Head shape - 0 = default, 1 = bald, 2 = pony tail&lt;br /&gt;
|-&lt;br /&gt;
| art_skins || Head -- torso -- legs skin number (always three digits)&lt;br /&gt;
|-&lt;br /&gt;
| scale || Model scale -- 0 to 1 (default=1)&lt;br /&gt;
|-&lt;br /&gt;
| count || +1 cigar, +2 hat1, +4 hat2, +8 hat3&lt;br /&gt;
|-&lt;br /&gt;
| cast_group || Gang number -- 0 = neutral, 1 = friendly, 2+ = enemy&lt;br /&gt;
|-&lt;br /&gt;
| currentcash || Money (negative value to hire)&lt;br /&gt;
|-&lt;br /&gt;
| localteam || Gang name&lt;br /&gt;
|-&lt;br /&gt;
| angle || Facing direction&lt;br /&gt;
|-&lt;br /&gt;
| health || Health points (default=100, 200 when friendly)&lt;br /&gt;
|-&lt;br /&gt;
| name || [[Characters|Character&amp;#039;s name]]&lt;br /&gt;
|-&lt;br /&gt;
| acc || Accuracy (default=2)&lt;br /&gt;
|-&lt;br /&gt;
| cal || Weapon caliber (default=3)&lt;br /&gt;
|-&lt;br /&gt;
| moral || Moral -- 1 to 7 = coward to psychotic, 0 = random&lt;br /&gt;
|-&lt;br /&gt;
| item || Item name to drop on death&lt;br /&gt;
|-&lt;br /&gt;
| target || Walk to ([[Entities_Path#path_corner_cast|path_corner_cast]])&lt;br /&gt;
|-&lt;br /&gt;
| guard_target || Link to [[Entities_AI#ai_guard|ai_guard]] entity&lt;br /&gt;
|-&lt;br /&gt;
| combattarget || Link to [[Entities_Path#path_corner_cast|path_corner_cast]]&lt;br /&gt;
|-&lt;br /&gt;
| deathtarget || Target to trigger on death&lt;br /&gt;
|-&lt;br /&gt;
| killtarget || Entity to delete on death&lt;br /&gt;
|-&lt;br /&gt;
| leader_target || Link to another gang member&lt;br /&gt;
|-&lt;br /&gt;
| health_target || Target to health threshold events 1 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold || Must be set if health_target is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target2 || Target to health threshold events 2 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold2 || Must be set if health_target2 is used&lt;br /&gt;
|-&lt;br /&gt;
| health_target3 || Target to health threshold events 3 (trigger or run to)&lt;br /&gt;
|-&lt;br /&gt;
| health_threshold3 || Must be set if health_target3 is used&lt;br /&gt;
|-&lt;br /&gt;
| aiflags || AI flags&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FREDZ</name></author>
	</entry>
</feed>